I had some ideas in previous threads (not a full kit design but these are some hopes)
1. Optic blasts implemented into basic attacks. A counter-attack and blast on parry like other champs have had 2. Armor Breaks (passive potentially?) and an armor shatter mechanic. I’d also love if they added ruptures or a new mechanic of damage for him 3. He’s a master strategist and has superhuman spacial awareness, so I think he should counter miss, autoblock, and evade 4. Prowess ofc. Lots and lots of it 5. Some form of energy resistance 6. Leadership abilities. Both with teammates and maybe from defeating others? 7. Might be a reach but I’d love if there was a similar power overload feature where his visor comes off and he just rapidly gains effects and loses control
Just some ideas from what I know about Cyke. I’m just happy that his clunky animations are getting reworked lol.
I had some ideas in previous threads (not a full kit design but these are some hopes)
1. Optic blasts implemented into basic attacks. A counter-attack and blast on parry like other champs have had 2. Armor Breaks (passive potentially?) and an armor shatter mechanic. I’d also love if they added ruptures or a new mechanic of damage for him 3. He’s a master strategist and has superhuman spacial awareness, so I think he should counter miss, autoblock, and evade 4. Prowess ofc. Lots and lots of it 5. Some form of energy resistance 6. Leadership abilities. Both with teammates and maybe from defeating others? 7. Might be a reach but I’d love if there was a similar power overload feature where his visor comes off and he just rapidly gains effects and loses control
Just some ideas from what I know about Cyke. I’m just happy that his clunky animations are getting reworked lol.
He needs some sort of counter evade mechanic in there with his laser beam, that would be so cool. Also I hope he can counter Bullseye, would be a bummer if he can't. He has superhuman spacial awareness and senses, Bullseye shouldn't be able to evade him at all, won't ask for bleed immunity cause that'd be dumb.
I had some ideas in previous threads (not a full kit design but these are some hopes)
1. Optic blasts implemented into basic attacks. A counter-attack and blast on parry like other champs have had 2. Armor Breaks (passive potentially?) and an armor shatter mechanic. I’d also love if they added ruptures or a new mechanic of damage for him 3. He’s a master strategist and has superhuman spacial awareness, so I think he should counter miss, autoblock, and evade 4. Prowess ofc. Lots and lots of it 5. Some form of energy resistance 6. Leadership abilities. Both with teammates and maybe from defeating others? 7. Might be a reach but I’d love if there was a similar power overload feature where his visor comes off and he just rapidly gains effects and loses control
Just some ideas from what I know about Cyke. I’m just happy that his clunky animations are getting reworked lol.
Kinda funny how a Summoner's Choice Champion vote was put on a platform like Instagram rather than a in game vote like previous years lmao. Scott S is getting a rework🤔🤔🤔🤔
Kinda funny how a Summoner's Choice Champion vote was put on a platform like Instagram rather than a in game vote like previous years lmao. Scott S is getting a rework🤔🤔🤔🤔
All about engagement, their IG would have gained a bunch more followers as a result.
On a 12+ plus game that's wild. Then again suicides are legit all but canon in game. Don't know why kabam have basically endorsed that nick name. Not even blocked on global or forums
Interesting to see what the new synergies will be. Could be a nice chance to buff other X-men with a skill they are missing. Introduce a leadership buff, or a another unique feature.
Really like some of the ideas being presented. Some of mine:
1. An energy blast similar to Gamora's godslayer with specific trigger requirements. 2. Leadership synergy similar to CAIW depending on number of x-men in the synergy team or an ability that boosts other mutants. Mutants actually need a buff at this stage. 3. Agree with an occasional true strike or evade control but not all the time. There needs to be some way to keep activating it for a short period of time 4. They need to change the very outdated heavy attack. Armour breaks on the heavy would be nice. Ability to stack them on champs like Colossus, Red Skull and Viv Vision to remove multiple stacks of armour buff would be nice. 5. Can they play around with energy conversion? He is supposed to absorb energy and shoot it out as an optic blast. Maybe increase frequency of his godslayer like blast when facing an opponent who uses energy attack or has power cosmic active. 6. Easy access to prowess. 7. Reduce duration of reverse control effects
Really like some of the ideas being presented. Some of mine:
1. An energy blast similar to Gamora's godslayer with specific trigger requirements. 2. Leadership synergy similar to CAIW depending on number of x-men in the synergy team or an ability that boosts other mutants. Mutants actually need a buff at this stage. 3. Agree with an occasional true strike or evade control but not all the time. There needs to be some way to keep activating it for a short period of time 4. They need to change the very outdated heavy attack. Armour breaks on the heavy would be nice. Ability to stack them on champs like Colossus, Red Skull and Viv Vision to remove multiple stacks of armour buff would be nice. 5. Can they play around with energy conversion? He is supposed to absorb energy and shoot it out as an optic blast. Maybe increase frequency of his godslayer like blast when facing an opponent who uses energy attack or has power cosmic active. 6. Easy access to prowess. 7. Reduce duration of reverse control effects
I was the one that suggested the evade counter, definitely agree it shouldn't be a permanent true strike or anything like that. Maybe a true strike passive for x seconds after punishing a heavy attack? Similar to how SIM gets that buff that helps him parry non contacts after using a heavy, I think that's pretty reasonable
Really like some of the ideas being presented. Some of mine:
1. An energy blast similar to Gamora's godslayer with specific trigger requirements. 2. Leadership synergy similar to CAIW depending on number of x-men in the synergy team or an ability that boosts other mutants. Mutants actually need a buff at this stage. 3. Agree with an occasional true strike or evade control but not all the time. There needs to be some way to keep activating it for a short period of time 4. They need to change the very outdated heavy attack. Armour breaks on the heavy would be nice. Ability to stack them on champs like Colossus, Red Skull and Viv Vision to remove multiple stacks of armour buff would be nice. 5. Can they play around with energy conversion? He is supposed to absorb energy and shoot it out as an optic blast. Maybe increase frequency of his godslayer like blast when facing an opponent who uses energy attack or has power cosmic active. 6. Easy access to prowess. 7. Reduce duration of reverse control effects
Since when does he absorb energy and shoot it out? I thought that was just Havok. My recollection was that canon made his eyes essentially a portal to some energy realm and when he opened them the energy came out as the concussive blast...of course the way comics go I can see that having been retconned several times.
Kinda funny how a Summoner's Choice Champion vote was put on a platform like Instagram rather than a in game vote like previous years lmao. Scott S is getting a rework🤔🤔🤔🤔
Really like some of the ideas being presented. Some of mine:
1. An energy blast similar to Gamora's godslayer with specific trigger requirements. 2. Leadership synergy similar to CAIW depending on number of x-men in the synergy team or an ability that boosts other mutants. Mutants actually need a buff at this stage. 3. Agree with an occasional true strike or evade control but not all the time. There needs to be some way to keep activating it for a short period of time 4. They need to change the very outdated heavy attack. Armour breaks on the heavy would be nice. Ability to stack them on champs like Colossus, Red Skull and Viv Vision to remove multiple stacks of armour buff would be nice. 5. Can they play around with energy conversion? He is supposed to absorb energy and shoot it out as an optic blast. Maybe increase frequency of his godslayer like blast when facing an opponent who uses energy attack or has power cosmic active. 6. Easy access to prowess. 7. Reduce duration of reverse control effects
Since when does he absorb energy and shoot it out? I thought that was just Havok. My recollection was that canon made his eyes essentially a portal to some energy realm and when he opened them the energy came out as the concussive blast...of course the way comics go I can see that having been retconned several times.
Not sure if it was retconned or not but I do remember reading somewhere that if you locked Cyclops underground for months he would eventually lose his powers because he needs to absorb the energy from the sun to use them or something like that.
I had some ideas in previous threads (not a full kit design but these are some hopes)
1. Optic blasts implemented into basic attacks. A counter-attack and blast on parry like other champs have had 2. Armor Breaks (passive potentially?) and an armor shatter mechanic. I’d also love if they added ruptures or a new mechanic of damage for him 3. He’s a master strategist and has superhuman spacial awareness, so I think he should counter miss, autoblock, and evade 4. Prowess ofc. Lots and lots of it 5. Some form of energy resistance 6. Leadership abilities. Both with teammates and maybe from defeating others? 7. Might be a reach but I’d love if there was a similar power overload feature where his visor comes off and he just rapidly gains effects and loses control
Just some ideas from what I know about Cyke. I’m just happy that his clunky animations are getting reworked lol.
Really like some of the ideas being presented. Some of mine:
1. An energy blast similar to Gamora's godslayer with specific trigger requirements. 2. Leadership synergy similar to CAIW depending on number of x-men in the synergy team or an ability that boosts other mutants. Mutants actually need a buff at this stage. 3. Agree with an occasional true strike or evade control but not all the time. There needs to be some way to keep activating it for a short period of time 4. They need to change the very outdated heavy attack. Armour breaks on the heavy would be nice. Ability to stack them on champs like Colossus, Red Skull and Viv Vision to remove multiple stacks of armour buff would be nice. 5. Can they play around with energy conversion? He is supposed to absorb energy and shoot it out as an optic blast. Maybe increase frequency of his godslayer like blast when facing an opponent who uses energy attack or has power cosmic active. 6. Easy access to prowess. 7. Reduce duration of reverse control effects
Since when does he absorb energy and shoot it out? I thought that was just Havok. My recollection was that canon made his eyes essentially a portal to some energy realm and when he opened them the energy came out as the concussive blast...of course the way comics go I can see that having been retconned several times.
Not sure if it was retconned or not but I do remember reading somewhere that if you locked Cyclops underground for months he would eventually lose his powers because he needs to absorb the energy from the sun to use them or something like that.
Never knew about that, so he’s similar to Superman in where he is also powered by the sun?
Really like some of the ideas being presented. Some of mine:
1. An energy blast similar to Gamora's godslayer with specific trigger requirements. 2. Leadership synergy similar to CAIW depending on number of x-men in the synergy team or an ability that boosts other mutants. Mutants actually need a buff at this stage. 3. Agree with an occasional true strike or evade control but not all the time. There needs to be some way to keep activating it for a short period of time 4. They need to change the very outdated heavy attack. Armour breaks on the heavy would be nice. Ability to stack them on champs like Colossus, Red Skull and Viv Vision to remove multiple stacks of armour buff would be nice. 5. Can they play around with energy conversion? He is supposed to absorb energy and shoot it out as an optic blast. Maybe increase frequency of his godslayer like blast when facing an opponent who uses energy attack or has power cosmic active. 6. Easy access to prowess. 7. Reduce duration of reverse control effects
Since when does he absorb energy and shoot it out? I thought that was just Havok. My recollection was that canon made his eyes essentially a portal to some energy realm and when he opened them the energy came out as the concussive blast...of course the way comics go I can see that having been retconned several times.
Not sure if it was retconned or not but I do remember reading somewhere that if you locked Cyclops underground for months he would eventually lose his powers because he needs to absorb the energy from the sun to use them or something like that.
Never knew about that, so he’s similar to Superman in where he is also powered by the sun?
They keep slightly redefining this over the years.
Originally he was set up to run completely on solar power, like Superman. Then it was tweaked to be Cyke only using that energy to access a separate extra-dimensional energy source.
Mostly he is described as only absorbing solar energy, but can completely absorb Havok's energy; and can sometimes absorb other forms of Energy (like Bishop or Cyke's brother Vulcan) although this is typically down to be something difficult, painful and/or inefficient for Cyclops to do.
They said "keep an eye out for him in 2025" which means his buff will go live only in next year?!! Kabam should cook something good if they are going to take 5 months.
Well I'll say, He should have pre fights like warmachine which can be used by other mutants. His specials should inflict concussions and ruptures. This maybe a out of class ability, But since his laser beams penetrate through opponent armor and stuff, Maybe his specials should do true damage? Also he can channel his lasers with high accuracy, which should prevent evade and miss abilities. He should either have prowess or daunted effects.
I'll say his rotation should look like, His sp1 inflicts ruptures. He gains prowess effects on basic /heavy attacks. His sp2 should converts all ruptures into armor breaks and deal huge damage. Something like this.
Comments
I know you guys have been posting buff concepts here and they have all been great. Your contributions here will help greatly.
1. Optic blasts implemented into basic attacks. A counter-attack and blast on parry like other champs have had
2. Armor Breaks (passive potentially?) and an armor shatter mechanic. I’d also love if they added ruptures or a new mechanic of damage for him
3. He’s a master strategist and has superhuman spacial awareness, so I think he should counter miss, autoblock, and evade
4. Prowess ofc. Lots and lots of it
5. Some form of energy resistance
6. Leadership abilities. Both with teammates and maybe from defeating others?
7. Might be a reach but I’d love if there was a similar power overload feature where his visor comes off and he just rapidly gains effects and loses control
Just some ideas from what I know about Cyke. I’m just happy that his clunky animations are getting reworked lol.
Anyways, they did say that everyone on the list will get reworked eventually, the poll just determined who will be reworked first.
And his SP3 should involve coming down from a great height while blasting his beam down, like he did to "parachute" from the plane.
Man that show was amazing, gotta rewatch!
Also I hope he can counter Bullseye, would be a bummer if he can't. He has superhuman spacial awareness and senses, Bullseye shouldn't be able to evade him at all, won't ask for bleed immunity cause that'd be dumb.
1. An energy blast similar to Gamora's godslayer with specific trigger requirements.
2. Leadership synergy similar to CAIW depending on number of x-men in the synergy team or an ability that boosts other mutants. Mutants actually need a buff at this stage.
3. Agree with an occasional true strike or evade control but not all the time. There needs to be some way to keep activating it for a short period of time
4. They need to change the very outdated heavy attack. Armour breaks on the heavy would be nice. Ability to stack them on champs like Colossus, Red Skull and Viv Vision to remove multiple stacks of armour buff would be nice.
5. Can they play around with energy conversion? He is supposed to absorb energy and shoot it out as an optic blast. Maybe increase frequency of his godslayer like blast when facing an opponent who uses energy attack or has power cosmic active.
6. Easy access to prowess.
7. Reduce duration of reverse control effects
Originally he was set up to run completely on solar power, like Superman. Then it was tweaked to be Cyke only using that energy to access a separate extra-dimensional energy source.
Mostly he is described as only absorbing solar energy, but can completely absorb Havok's energy; and can sometimes absorb other forms of Energy (like Bishop or Cyke's brother Vulcan) although this is typically down to be something difficult, painful and/or inefficient for Cyclops to do.
This maybe a out of class ability, But since his laser beams penetrate through opponent armor and stuff, Maybe his specials should do true damage? Also he can channel his lasers with high accuracy, which should prevent evade and miss abilities. He should either have prowess or daunted effects.
I'll say his rotation should look like, His sp1 inflicts ruptures. He gains prowess effects on basic /heavy attacks. His sp2 should converts all ruptures into armor breaks and deal huge damage. Something like this.
https://imgur.com/pTfCmZn