So there really isn’t any “punishment” for not pushing in a BG meta

TP33TP33 Member Posts: 1,737 ★★★★★
Last VT meta just sucked for me and my roster. First time I didn’t push to vibranium since the Deathless Guillotine piece was added to the rewards (just became habit really 🤷‍♂️)

I was worried that it would cost me ages longer in grind this season, for context i finished the season still somewhere in Diamond

Turns out that’s not true. The matchmaking system doesn’t care about anything other than what VT rank you’re in, so I just got walkovers and forfeits for every game I’ve played today. I’m not gonna lie, it isn’t really *fun*. Sure it’s easy rewards, but it feels like I’m just wasting my time, and that of my opponents.




I get that it’s a solo competitive mode, but myself and other summoners have been saying for a while that seeing as the VT is basically “unranked”, instead just a bull source of rewards, there doesn’t seem a super strong argument against implementing some “fairer” matchmaking system. Maybe taking into account a combination of prestige and base hero rating to match summoners more evenly, until they get to the GC, which should absolutely be biggest/best player wins with pure rank based matchmaking.

Comments

  • GroundedWisdomGroundedWisdom Member Posts: 36,912 ★★★★★
    DNA3000 said:

    TP33 said:

    Last VT meta just sucked for me and my roster. First time I didn’t push to vibranium since the Deathless Guillotine piece was added to the rewards (just became habit really 🤷‍♂️)

    I was worried that it would cost me ages longer in grind this season, for context i finished the season still somewhere in Diamond

    Turns out that’s not true. The matchmaking system doesn’t care about anything other than what VT rank you’re in, so I just got walkovers and forfeits for every game I’ve played today. I’m not gonna lie, it isn’t really *fun*. Sure it’s easy rewards, but it feels like I’m just wasting my time, and that of my opponents.




    I get that it’s a solo competitive mode, but myself and other summoners have been saying for a while that seeing as the VT is basically “unranked”, instead just a bull source of rewards, there doesn’t seem a super strong argument against implementing some “fairer” matchmaking system. Maybe taking into account a combination of prestige and base hero rating to match summoners more evenly, until they get to the GC, which should absolutely be biggest/best player wins with pure rank based matchmaking.

    There’s really only one argument against implementing some “fairer” match making system, and it’s that doing so is horrible, something we can logically argue, but can also just point to what happened the last time they tried it out. And the time before that.

    Keep asking though, I’m sure one day you’ll convince someone. All it will take is for all the developers involved in the decision making process to retire or move to Pluto, and someone with zero prior experience with the game to take over control of production. So definitely not no chance at all.
    Was going to make a Musk joke here but I'll "DOGE" it.

    More to the subject, I've tried to die on this hill many times and I'd say this is correct. There isn't a more fair system. There's also no way to police people not playing.
  • DemonzfyreDemonzfyre Member Posts: 22,761 ★★★★★
    New BG season. Same topics.
  • edited February 19
    This content has been removed.
  • BringPopcornBringPopcorn Member Posts: 6,905 ★★★★★
    Big accounts and skilled people move up
    Small accounts stay down, seems fair to me.
  • WhatsGoodEnglishWhatsGoodEnglish Member Posts: 107
    The most fair thing they could do is get rid of the victory, track and let the points stay persistent for a minimum of three months. All last week when I was doing the milestones for the bromance I got mini fair matchups. Nearly everyone I was matched against, had a similar PI, similar hero rating, and their decks were also around the same power level as mine. There were a handful of mismatches some in my favor, some in the other players favor but 90% of them were winnable where neither one of us had to significantly punch up or down. The minute the season started up and placed everyone back in the victory track I’m immediately being matched up against people that far out rank me again. Half of my deck is composed of R4 6*s that aren’t ascended but the matchmaking system somehow thought it would be perfectly fine for me to go up against someone with three 7* R4s and 27 7* R3s. The victory track does nothing but force people who shouldn’t be matched together to play against each other. And when the bigger accounts, add better players finally make it out of the victory track 2-3 weeks later Kabam throws them all back so they are forced to play against each other again a couple weeks later when a new season starts
  • OurobørosOurobøros Member Posts: 2,078 ★★★★★
    You're telling you don't play for rewards? Is that it? Getting it easy or not, it's still rewards, I'd be glad to take some tolkens without having to fight, any day
  • DNA3000DNA3000 Member, Guardian Posts: 20,369 Guardian

    Big accounts and skilled people move up
    Small accounts stay down, seems fair to me.

    Specifically, in any reasonable competition the stronger competitors tend to place higher and the weaker ones tend to place lower. That is the number one priority, and is the bane of all so-called "fair match" proposals. Any proposal that causes this to not happen is dead on arrival.

    The only way to eliminate the issue of players slumming in lower VT is to never send them there. Once someone "proves" they belong in GC, they don't go back to VT. Once someone proves they belong in Platinum they don't go back to Silver. But this creates issues for how rewards are earned in the game mode, and there is a problem specific to VT involving ratcheting.

    Imagine someone is a relatively weak player, but they are willing to expend a lot of effort to grind all the way up to say Vibranium 4. If we never send them any lower than that, they could theoretically park there foreever and collect all the VT rewards from bronze to V4 by just doing a few matches every season. This is due to the fact that promotion in VT happens *both* due to competitive strength (the ability to win against the competition) and grinding (even if you are weaker than the people around you, you can still promote due to the 2-1 trophy rule and just by virtue of luck). A player who is "naturally" about as strong as the typical Gold 3 player is at the end of the typical season can grind their way to Vibranium and forever more earn those rewards even though they could not normally qualify for them in a reasonable amount of time.

    Without demotion you encourage players to grind and then park. With demotion players necessarily drop lower than their intrinsic strength. It is non-trivial to solve both problems simultaneously, and that's due to the very nature of VT which was intended to reward participation, and not just pure competition. This is not something the devs are likely to tamper with trivially, as it could destroy participation in the game mode.
  • Friendly001Friendly001 Member Posts: 789 ★★★
    Give me this guys easy matches.
  • AzdefAzdef Member Posts: 286 ★★
    Mcoc might have 99 problems but that definitely ain't one...
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