Daily Super event could use a decent buff

coopguy1234coopguy1234 Member Posts: 4
It feels like the daily super event’s value has gone down a little bit and isn’t as rewarding, I believe it needs a small but impactful tune up.

Here’s my proposal to buff the super event to incentivize players to keep playing every day:

•increase 7* shards from 750 to 1000, allowing us to get 2 7 stars per month from grinding it out daily instead of just 1.

•(top selector) change 7 star sig crystal from 1 sig stone crystal to 3 sig stone crystals OR 2 generic 7* sigs
•7 star titan shards option from 225 to 350, allowing you to get one full titan not every 90 days but rather every 60 (3 month grind to 2 month to make this option feel more worth choosing)
•T4 Alpha fragments payout doubled but still small. 1800—>3600 (As rank 3’s are becoming more common and needed. This would allow you to have enough T4Alpha for a rank 3 in a month and a half daily grind instead of a 3 month daily grind )

•add 1 bonus level 2 or level 1 revive and an extra level 5 health potion, to help valiant players prepare for difficult Everest content like EPOCH sooner without having to grind apothecary and daily super for 30 days

•(middle selector) change catalyst selector from 3 5% T6CC selectors to 3 10% T6CC selectors, allowing us to make decent progress with rank ups without being too fast/completely broken

•increase Unit reward from 30 units to 40 for all players (to help with unit inflation, and enable us to purchase a level 2 revive for 1 completion if needed)

•change 15 generic level 6 iso to a selector at the bottom that allows you to choose 3x 5 class based level 6 iso (to assist with rank ups easier)

•add 1 of each boost type instead of 15% attack only (except for xp) to ensure players stay topped up on boosts for Everest content and story run

Let me know which points you agree with, and which ones you disagree with or think are too overpowered, as well as how often you do the super event and if you feel like the rewards have been coming up short lately or if they are plenty satisfying to you.
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Comments

  • coopguy1234coopguy1234 Member Posts: 4
    One thing I forgot to mention- this post is mainly targeted towards valiant players. As a valiant player myself, I have felt the rewards aren’t as valuable or really worth the time out of my day as much as it was when it first came out. If you are a lower progression level, It would be constructive and helpful to hear your opinion about your targeted reward as well and if you would like to see them changed.
  • ChiefGoatChiefGoat Member Posts: 220 ★★
    Never satisfied. Always complaining.
  • ButtehrsButtehrs Member Posts: 6,938 ★★★★★
    The only one I agree with is the t6cc up to 10% instead of 5% everything else is fine. You forget this is on top of everything else we get in game per month. And asking for more units is only going to make things that cost units more expensive units cost wise.
  • TotemCorruptionTotemCorruption Member Posts: 1,218 ★★★
    Buttehrs said:

    The only one I agree with is the t6cc up to 10% instead of 5% everything else is fine. You forget this is on top of everything else we get in game per month. And asking for more units is only going to make things that cost units more expensive units cost wise.

    You can't double the amount of T6CC without adjusting the rest of the reward options.
  • Maverick75Maverick75 Member Posts: 800 ★★★
    For sure every player would appreciate to get more than at the curent rewards. And for sure some upgrades in the list are not that much. But it’s highly unlikely that Kabam choose at least one of them. Because it is a daily event and once the rewards are changed no rollback is allowed by the players.
  • CandyCane2CandyCane2 Member Posts: 579 ★★★
    Check out this thread I made on an improvement. (At least for some people)

    https://forums.playcontestofchampions.com/en/discussion/384676/super-daily-event-improvement-idea#latest
  • Toproller89Toproller89 Member Posts: 1,448 ★★★★
    T1 primordial dust added to it would be good
  • ArmageddønArmageddøn Member Posts: 941 ★★★★
    Might as well sprinkle a little t7b too in the DSE if we’re going that route hehe 🙈
  • ButtehrsButtehrs Member Posts: 6,938 ★★★★★

    Buttehrs said:

    The only one I agree with is the t6cc up to 10% instead of 5% everything else is fine. You forget this is on top of everything else we get in game per month. And asking for more units is only going to make things that cost units more expensive units cost wise.

    You can't double the amount of T6CC without adjusting the rest of the reward options.
    Yea you absolutely can. They give out whole t6b and t3a. You need 3 t6cc for r2 alone. 4 more for rank 3 and I believe it's 7 for rank 4? Nah they can 100% double or even triple the amount of t6cc we get now.
  • BringPopcornBringPopcorn Member Posts: 6,905 ★★★★★
    Literally the only "reward" that is current for the time invested...
  • TotemCorruptionTotemCorruption Member Posts: 1,218 ★★★
    Buttehrs said:

    Buttehrs said:

    The only one I agree with is the t6cc up to 10% instead of 5% everything else is fine. You forget this is on top of everything else we get in game per month. And asking for more units is only going to make things that cost units more expensive units cost wise.

    You can't double the amount of T6CC without adjusting the rest of the reward options.
    Yea you absolutely can. They give out whole t6b and t3a. You need 3 t6cc for r2 alone. 4 more for rank 3 and I believe it's 7 for rank 4? Nah they can 100% double or even triple the amount of t6cc we get now.
    Maybe I'm biased against T6B and T3A value after buying 200 of them for 1000 units.
    But we also get several free ones per week from trader's outpost, whereas T6CC is much harder to come by.
  • Chuck_FinleyChuck_Finley Member Posts: 1,620 ★★★★★
    edited February 20
    I can’t decide whether these posts help legitimate criticisms of stale rewards in other parts of the game by asking too much ….., or if it hurts those legitimate criticisms because those will just get lumped in with this one.

    I am guessing the latter. And then a part of me wonders if this thread from an account with <5 comments was created to do just that.
  • JLordVileJJLordVileJ Member Posts: 6,143 ★★★★★
    Bro is the reason why we can't have nice things
  • PantherusNZPantherusNZ Member Posts: 2,316 ★★★★★
    Hanlon's Razor is a long-standing one, but damned if my cynicism of the world as it stands makes me assume the exact opposite.

    "Never assume malice when incompetence would explain it" just feels naive now, especially when it comes to online discourse, and I'm coming to assume malice every time...
  • ButtehrsButtehrs Member Posts: 6,938 ★★★★★

    Buttehrs said:

    Buttehrs said:

    The only one I agree with is the t6cc up to 10% instead of 5% everything else is fine. You forget this is on top of everything else we get in game per month. And asking for more units is only going to make things that cost units more expensive units cost wise.

    You can't double the amount of T6CC without adjusting the rest of the reward options.
    Yea you absolutely can. They give out whole t6b and t3a. You need 3 t6cc for r2 alone. 4 more for rank 3 and I believe it's 7 for rank 4? Nah they can 100% double or even triple the amount of t6cc we get now.
    Maybe I'm biased against T6B and T3A value after buying 200 of them for 1000 units.
    But we also get several free ones per week from trader's outpost, whereas T6CC is much harder to come by.
    Which is exactly why they can and probably should increase the t6cc we can get from daily super event.
  • CesarSV7CesarSV7 Member Posts: 78
    One of the reasons I stopped caring about this game was because of Super 🗑️ Event. As I stated while it was still during it's test trial, it has SIGNIFICANTLY less revives, gold, ISO, Boosts, etc compared to 7h and 22h. What people didn't understand back then is that these resources DON'T DEVALUE.

    Anyways (to help spare your time), SDE was created to incentivize NEW players to try the game modes they liked while being rewarded. It's definitely not focused on Valiant players like ourselves and as long as rewards are helpful to these new players, I can assure you it won't get a buff anytime soon.
  • destroy456destroy456 Member Posts: 16
    nope daily super event is fine as it is they need to buff other rewards espically AW and AQ, Raids is the only thing from those 3 and BG actually worth getting the rewards
  • CesarSV7CesarSV7 Member Posts: 78
    Buttehrs said:

    The only one I agree with is the t6cc up to 10% instead of 5% everything else is fine. You forget this is on top of everything else we get in game per month. And asking for more units is only going to make things that cost units more expensive units cost wise.

    I dont think things can get more expensive, can they? Lol 😂 big spending events are off the charts unit wise and there's 8+ per year now. It used to be 18k units to max stores, then went up to 36k after Kabams new monetizing strategy... Not sure if you guys have done some math but we need 82k units to buy out Valentine's unit store (this is not counting relic stuff and only purchasing 1 key).

    Units are the most devalued resource in game 👍🏻
  • Chief_WiggumChief_Wiggum Member Posts: 167
    The only adjustment is a QOL one with the boost selector.. thinking this needs a buff over everything else like BGs is nuts.
  • BeastDadBeastDad Member Posts: 2,142 ★★★★★
    You picked the only game aspect that actually has up to date rewards.

    Kudos.
  • willrun4adonutwillrun4adonut Member Posts: 5,714 ★★★★★
    edited February 21



    •add 1 bonus level 2 or level 1 revive and an extra level 5 health potion, to help valiant players prepare for difficult Everest content like EPOCH sooner without having to grind apothecary and daily super for 30 days

    My favorite part. I didn't read after this (and yes, I burn through tons of revives).
  • peixemacacopeixemacaco Member Posts: 4,489 ★★★★★
    Dont mess with DSE!

    Best rewards ever

    Thanks Kabam 🥳
  • altavistaaltavista Member Posts: 1,608 ★★★★
    CesarSV7 said:

    One of the reasons I stopped caring about this game was because of Super 🗑️ Event. As I stated while it was still during it's test trial, it has SIGNIFICANTLY less revives, gold, ISO, Boosts, etc compared to 7h and 22h. What people didn't understand back then is that these resources DON'T DEVALUE.

    How do you figure? I don't think I quite understand your calculations.

    Valiant player DSE gives 4 free valiant crystals (chance for L5 health and L2 revives). Additionally, get 1 L2 revive, and 1 L5 HP.

    I don't quite remember how the 7h and 22h was structured, but from remembering having to grind the Event Quest day, it gave the equivalence of the L2 revive and 1 L5 HP. So then the main difference is in how many free valiant crystals you would get. I don't quite remember how much we would get, but 4 free valiant crystals sounds like an okay trade off to not having to remember to log in to the game at specific times of the day.

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