Considering the current circumstances, we all know the bg rewards are not enough and leveling up to quick situations. Skins system should be implemented. Like Marvel Rivals. They put skins for players to purchase and it’s not against the economic of the games, but also creat profit and could 100%slow the leveling up to quick problems.
Agree!
And is easy to do ...
Kabam can even make money with skins
This subtly falls victim to the weird idea that Kabam is a person that can work on whatever they want to just by choosing to do so. The same notion that causes people to complain that Kabam should spend less time on offers and more time on bugs, say.
There's an art team that makes the art in the game and would be responsible for making skins. But a new skin worth adding in the first place probably takes a similar amount of time to making an entire new champion - for the art team specifically. There's no possible way the art team has that sort of time just sitting around doing nothing: if they did, honestly Kabam would get rid of some of the artists.
Just hire more artists? Just to make skins? And what if the idea doesn't work out? Then we fire them all? Or do we assign them to fix bugs?
Adding this sort of thing sounds simple, until you start considering the logistics of it. It is comparable to adding a line of business for an existing company, not just adding a product to a product line. And all of this in the context of the fact this game has gone on for a decade without doing this, which means the very people who would be most appreciative of it and most likely to spend time and money chasing them have probably moved on to games where that's an option. The players who are here now have self-selected themselves to be the kind of people who want to chase the kinds of things the game makes available to chase, and not want to chase the kinds of things the game doesn't present to the players. Of course, there are some players who would appreciate this, but compared to a game that decides to do this from the beginning that's a significant handicap any business contemplating this sort of thing needs to be aware of.
As previously mentioned, lots of games have gear, in fact the Chinese version of MCOC had gear. But MCOC did not have gear at launch, players got used to the game without gear, and that meant even though lots of games successfully manage gear, the game created a playerbase less conducive to that idea.
Players pick the games, but the games also pick the players. We did not pick costume hoarders, and most of them did not pick us. And that makes this a very big risk, relative to other ideas Kabam might decide to pursue instead.
You picked the most dumb comment from the most spam guy on the forums to paragraph. Don't waste your time
I wouldn't say its a completely dumb idea: it certainly isn't the dumbest idea I've heard here on the forums, and it does come up from time to time. And who knows, maybe one day we might have similar kinds of customization in the game. It isn't impossible. It is just way more impractical than I think most people realize.
Skins would quite possibly be the end of the game.
Not only would it make gameplay more difficult (who am I facing? why does he have a sword instead of a club?), but in a game with lingering and recurring visual and mechanical issues, tinkering with the way champs appear on screen would likely have knock on effects (hit box, reach, etc.).
Add to that the diversion of team resources from content and issue resolution to making a new “St. Patty’s lime green Hydra Cap!” skin every month and it is simply game over.
You don't need to have customizable parts like MROC. Specific skins from versions of those characters. Outfits on characters are far more appealing than profile pics and BG emotes. Not going to happen anyway. If this is a forever game, then they should probably consider it down the road to spice things up.
You don't need to have customizable parts like MROC. Specific skins from versions of those characters. Outfits on characters are far more appealing than profile pics and BG emotes. Not going to happen anyway. If this is a forever game, then they should probably consider it down the road to spice things up.
Yeah this, if they were to implement "skins", I wouldn't make them customizable
Comments
He doesn't even get handicap advantage in game, instead he gets banned by 7* gates
Not only would it make gameplay more difficult (who am I facing? why does he have a sword instead of a club?), but in a game with lingering and recurring visual and mechanical issues, tinkering with the way champs appear on screen would likely have knock on effects (hit box, reach, etc.).
Add to that the diversion of team resources from content and issue resolution to making a new “St. Patty’s lime green Hydra Cap!” skin every month and it is simply game over.
Dr. Zola