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Are Quick heals supposed to do this??

So, I was a hair deep into necropolis, and I ran out of heals. Decided to use quick heals to top up Kate with units. I tapped the button- nothing happened. Tapped again- nothing. So I tapped it a few more times, mostly out of frustration.
Then, after like 15 more seconds, the game decides to heal Kate. Again, and again, and again, and again. She's at full HP but the 'quick heal used' message pops up like 12 times in sequence. And of course, it charges me (in units) over 12 times. Wonderful.
Is this intended behavior? Because when I immediately went to open a ticket, Kabam closed it within seconds (with absolutely no response on the matter).
Then, after like 15 more seconds, the game decides to heal Kate. Again, and again, and again, and again. She's at full HP but the 'quick heal used' message pops up like 12 times in sequence. And of course, it charges me (in units) over 12 times. Wonderful.
Is this intended behavior? Because when I immediately went to open a ticket, Kabam closed it within seconds (with absolutely no response on the matter).
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(thought it was OP saying “He did”. Didn’t notice you're actually different names)
But, YES, has been mentioned many times up here that unfortunately happens to people.
Seems like the 2nd time still processes it as if it were the first time (as far as where the health of champs is at), so it duplicates, triplicates, etc, etc the same cost.
If the 2nd time would at least NOT happen until the first time has processed (aka, the 2nd processing doesn’t just queue up a “blind” quick heal, but it goes back out at the time of processing to see what the current state is at AT THAT TIME), then at least it would know to not process any more duplicates.
I’d love to hear it from Kabam themselves but like I said, closed ticket.