**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.

Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.

Medusa armor shatter question [Not A Bug]

UndeadProphetUndeadProphet Posts: 1,063
edited December 2017 in Bugs and Known Issues
After the armor shatter rebuff disappears, if the opponent still has a stacked bleed or any bleed debuff applied it disappears with the armor shatter debuff (as if it’s connected)

Is this working as intended, or should the bleed timer still exist despite not timing out before / or the same time as the armor shatter.

Thanks for the help
Post edited by Kabam Wolf on

Comments

  • Goose_81Goose_81 Posts: 111
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    I think it depends on where the bleed comes from. If it comes from a light or medium attack then yes it will expire at the same time as the armor shatter. If it come from the L2 it will last it’s full 2 seconds.
  • Kabam WolfKabam Wolf Posts: 1,277 ★★★
    Hey Undead. The previous comment is correct, the expiration is tied to the source of the Bleed. Since this isn't a Bug, I'm going to go ahead and close out the thread.
This discussion has been closed.