Iron heart can nuke many mutants including jean grey, if I were you I would take her. If you have a tech gem, then awaken sentinel or zola if you like any of them on attack.
Iron heart is indeed a Swiss army knife but solely an attacker
Warlock is a classic if you feed him stones so he can be a dual threat
Guardian is still amazing at sig 200
Those would be my picks. Of course you can do only defenders like Zola or Arcade, but that’s not fun. I had a r4 mystic gem and used it on spiral rather than enchantress for that reason.
Ironheart for sure - I took mine to R4 and used an AG on her. No regrets, she crushes everywhere. Underrated
Is she that good? I used her one time in arena and she looked promising. Is she complicated to use?
Not at all. Mediums and avoiding an attack inflicts DOTs, 5+ DOTs gives you tracking (can’t miss) and AAR when they hit your block (which is massively underrated utility). Most fights, all you need to do is regular combos and spam SP1.
SP1s inflicts more DOTs, pauses them all, and inflicts a vulnerability passive (increases all damage). Most fights, just throwing this works - stacks the DOTs up (like Shuri), and means you have vulnerability and tracking passives up the whole fight. Nothing complex needed.
SP2 has boosted damage based on number of DOTs and armor up buffs, it’s her cashout, but some DOTs are going to expire in the time it takes to build and throw it. Good for closing out fights, but unless you’re in a rush, not needed.
Otherwise - heavy inflicts suppression and removes prowess, light attacks have a chance to give extra armor ups - all just icing on the cake. She’s got immunities and great damage with a simple SP1 playstyle.
Comments
If you have a tech gem, then awaken sentinel or zola if you like any of them on attack.
Warlock is a classic if you feed him stones so he can be a dual threat
Guardian is still amazing at sig 200
Those would be my picks. Of course you can do only defenders like Zola or Arcade, but that’s not fun. I had a r4 mystic gem and used it on spiral rather than enchantress for that reason.
SP1s inflicts more DOTs, pauses them all, and inflicts a vulnerability passive (increases all damage). Most fights, just throwing this works - stacks the DOTs up (like Shuri), and means you have vulnerability and tracking passives up the whole fight. Nothing complex needed.
SP2 has boosted damage based on number of DOTs and armor up buffs, it’s her cashout, but some DOTs are going to expire in the time it takes to build and throw it. Good for closing out fights, but unless you’re in a rush, not needed.
Otherwise - heavy inflicts suppression and removes prowess, light attacks have a chance to give extra armor ups - all just icing on the cake. She’s got immunities and great damage with a simple SP1 playstyle.