BATTLEGROUNDS POINT SYSTEM

I can’t be the only one thinking that with this great new market using radiance as a currency and the only way to obtain this is through battlegrounds that there should be a better way to move up in the gladiator circuit.
Win 2 lose 3 win one lose one, we put hours and hours into this and too many users only to end up where we started with no rewards leading many to think. What’s the point??
There should be a point system issued also for partial wins where you win 1 out of the 3 matches. Perhaps you don’t lose any points in this scenario?
I’m played this game since the early stages and am hope that others would agree to this and push for Kabam to make these changes since battlegrounds is becoming more important there should be a little more leniency in how the gladiator circuit works.
Thoughts anyone?
Win 2 lose 3 win one lose one, we put hours and hours into this and too many users only to end up where we started with no rewards leading many to think. What’s the point??
There should be a point system issued also for partial wins where you win 1 out of the 3 matches. Perhaps you don’t lose any points in this scenario?
I’m played this game since the early stages and am hope that others would agree to this and push for Kabam to make these changes since battlegrounds is becoming more important there should be a little more leniency in how the gladiator circuit works.
Thoughts anyone?
1
Comments
If you can't make GC with that, build your roster and skills.
OP, this isn't the NBA. Losing teams aren't getting a shot at the championship here. You need to win more than you lose to progress in the circuit.
5:40AM
Some players need to stop thinking that the top prize is for everyone to get instead of just top players.
It’s not just about top prize, it’s about making any sort of progression in GC. It doesn’t seem unreasonable to think that a single win in gc would prevent the loss of points in your progression which would encourage players to at least get that one win.
They added the forced play component, but without a floor set, people who are happy with where they are at may park until their timer is set to expire, play a match, and then park again. Anyone who has experienced losing 2-3 matches in a row, followed by a win, then losing 2 more knows how crappy that feels. In that scenario, you started at 100 and ended at 45 after an hour and a half. If they really want people playing the mode, then those point floors/plateaus would be a great way to prevent the grind from going horribly wrong.
Without the full BG changes implemented, it's impossible to know how it will play out. If it doesn't work, hope they consider the point floor idea.
What points level are you at now?
GC is a ranking system so it makes sense when you lose points for losses. In previous seasons that was fine as players would just stop playing after they hit a wall in rank, but now that they've set radiance goals in 100 and 200 points, you will have those players pushing too. They'll hit their wall, stalemate points with wins and losses, just wasting time. My take is that they should've added some some milestone with a bit of radiance for players investing their time into the game mode, points for winning, but none lost or gained for losing. Make the goal high, so players can chase and stay engaged. That way even if you aren't progressing in rank, you will always slowly build towards that milestone.
Edit: I mixed up some comments and ended shadowboxing a fictional argument I created in my head, can't delete it so ignore this lmao.
Lower end and upper end players are competing for the same rewards, you can't beat another player directly why do you deserve better rewards than them?
If your roster is small or you lack skill go do story content, Crashed has pushed that heavily im the last few months and there's like 2/3 FREE r4s going around so go get them, once you have them you'll probably have most r3's in your deck just from the progression
Otherwise, stop complaining. You're either not putting in the effort to grow like Kabam want or you need to practice more and maybe watch some YouTube videos on other's playing and learn from them
I think players should not play this kind of GC, lost effort but gain nothing. Or Kabam change the way to gain PTS, at least keep some points after some wins not loss all
I thought you were talking about getting to GC, not once you're actually in GC and the point system there.
I gotta stop visiting the forums while I'm drinking my first coffee and still half asleep, haha
As somebody who has definitely experienced the ups and downs of trying to push in bg's, a point plateau like you said, maybe every 100 points, would give more incentive to actually keep trying.
Earlier today I went from 104, down to 55, back up to 95 with a loss of 9 points in the end... it isn't very incentivizing when that happens.