
So, I was working with alliance leaders to figure out what our “income” will be in a world with radiance, and the weirdness of this chart caught my eye.
The current AQ system has some cliffs where you get big jumps in glory if you hit certain marks.
This chart, though? It bounces between big and small drops at various points. My eye was drawn to the 10,000 radiance for ranking 251-500, partly that’s because we’ve been ranking there running map 6 at pretty high prestige.
Well, if we drop to 501, we see a 40% drop in radiance to 6000. If we claw into the top 250, even if we get all the way to rank 151, we only get a 25% bump to 12,500. So as we debate trying out map 8, it seems like if there’s any item cost at all, you might have eaten away your upside/profit. Climbing two additional tiers yields only 1500 per tier, then the next tier is a huge 5000 radiance jump.
And the drop from 500 to 501 costs you more (a 4000 radiance drop) than dropping from 501 all the way to rank 3500 (a drop from 6000 to 2500).
Does this seem strange to anyone else?