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Suggestion on how to improve raids

Instead of using specific defenders and nerfing their kits but still having the fights be bugged or improperly scaled, use a custom built generic defender like a henchpool. Craft them specifically for the mechanic you’re trying to develop for the fight and forget the rest of the BS. It would probably make it easier on your development team to properly hone the maps.
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They’ve set a precedent where we actually test everything they put out and they just compensate us accordingly.
The alternative is perhaps they put more staff on and/or pay them more man hours to test the modes and content until it is satisfactory, and release it that way, or to put it another way, how a company should be doing things.
Onslaught is not a good Raid character but he was good in the war because of that system, seriously would be way better
Other 2 personal ideas is to make all boost to be apply by punish or Combo ending, the AI is not proper for regurlar Intercept and Dex sometimes doesn't register
The second idea is letting us bring anyone we want,ok that would be a going to far but would be funny seeing Groot or Red Cyclops going over a million damage