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Let the AI Dex, Parry, and Bait Out Intercepts

Dear Kabam,
The AI needs improvement to make it more challenging. My solution: let the AI parry, dex, and bait out intercepts
Parry: hitting into block is wayy too safe currently, as such the AI should be able to reparry. This teaches players to rely on intercepts for openings
Intercept: The AI should have the ability to hold block to bait out a dash from the player and light intercept them. Once again this teaches players not to rely on hitting the block and forces them to bait the AI first.
Dex: If the player misses their special attack and the AI is blocking, give the AI the ability to dex the attack (NOT APPLICABLE TO MASACRE AND HIS COPIES). This makes it so players get punished 100% of the time when they wiff a special attack instead of having the AI hold block or dash backwards for no reason.
Lmk what the people think.
The AI needs improvement to make it more challenging. My solution: let the AI parry, dex, and bait out intercepts
Parry: hitting into block is wayy too safe currently, as such the AI should be able to reparry. This teaches players to rely on intercepts for openings
Intercept: The AI should have the ability to hold block to bait out a dash from the player and light intercept them. Once again this teaches players not to rely on hitting the block and forces them to bait the AI first.
Dex: If the player misses their special attack and the AI is blocking, give the AI the ability to dex the attack (NOT APPLICABLE TO MASACRE AND HIS COPIES). This makes it so players get punished 100% of the time when they wiff a special attack instead of having the AI hold block or dash backwards for no reason.
Lmk what the people think.
-1
Comments
Please use logic before you ask these kinds of questions
Hitting into block is also used as a technique to net get backed up into the wall and there is already a defender who punishes you for doing so - Zola. Cos that his kit as a defender.
AI was reparrying earlier, and made werewolf completely useless and risky to use. They had to fix this.
Now let me ask you something, right now the AI is tuned so that we can interecept it (light or medium) but sometimes that too becomes very difficult.
If Kabam wants they can increase the speed of these intercepts and you will never win any of your intercepts against the AI.
You talk as if you are some kind of god at the game and the game is too easy for you. I would like to see your gameplay if thats the case cos I really doubt that fact.
@the_eradicator I clearly highlighted the fact that any champ that relys on hitting block will not get affected by this change. The reparry system activates after the second input is registered, you shouldn't need more than two hits to bait out any special attacks. Even if you do get cornered you should know how to dex intercept the opponent to push them back.
Another idea is to make some characters cause lag.. or maybe a near zero recovery time from:
- being hit by a combo ender
- using a combo ender on your block
- throwing a heavy or special attack
Maybe certain champs throw random heavies with zero chance of actually connecting them only to activate an ability in their kit
Maybe certain champs throw specials into a solid block (with zero chance of connecting) simply because it activates an ability in their kit.. stuff like this
Oh wait...
I saw when it had 0 comments. I expected people not to reply, but here we are...