this is your lack of understanding and not a bug.
Assuming this is a variation of the node you fought him on, this is your lack of understanding and not a bug. You need to use a bleed immune champ here, not a champ that reduces bleed potency. Sinister is already a terrible choice against Red Skull, but he also only reduces bleed potency by 100%. This node gives additional potency to the bleeds, so you're going to take anything that is above 100%. And good luck parrying to build your bleed, or landing those degens on the SP1 while glancing every hit.Learn from the mistake, take the L and come back better prepared next war. We all learn something the hard way at some point.
Blows my mind the people that defend this, the insane amount of nodes to read to begin with and then to make it this ridiculously ambiguous and you want to sit there behind your computer and pretend like its so easy everyone knows that.
Blows my mind the people that defend this, the insane amount of nodes to read to begin with and then to make it this ridiculously ambiguous and you want to sit there behind your computer and pretend like its so easy everyone knows that. Not really, this has been known for a long time, also if the defender has mastery points to improve bleeds you would be affected too. Happens in Hazard shift as well.Blows my mind that you have this idea that you found a cheese counter for an annoying node since it was introduced. A node with such a few counters and you magically came up with Sinister...
Blows my mind the people that defend this, the insane amount of nodes to read to begin with and then to make it this ridiculously ambiguous and you want to sit there behind your computer and pretend like its so easy everyone knows that. Not really, this has been known for a long time, also if the defender has mastery points to improve bleeds you would be affected too. Happens in Hazard shift as well.Blows my mind that you have this idea that you found a cheese counter for an annoying node since it was introduced. A node with such a few counters and you magically came up with Sinister... You argument is that it has been around a long time so it should be understood yet here it is not being understood again. Sorry I couldnt find the manual on how to calculate potency for bleeds.Sounds like there is so few counters because of poor game mechanics design at a minimum for the poor design detail explanations would help yet I’m not see any of that in game…
Assuming this is a variation of the node you fought him on, this is your lack of understanding and not a bug. You need to use a bleed immune champ here, not a champ that reduces bleed potency. Sinister is already a terrible choice against Red Skull, but he also only reduces bleed potency by 100%. This node gives additional potency to the bleeds, so you're going to take anything that is above 100%. And good luck parrying to build your bleed, or landing those degens on the SP1 while glancing every hit.Learn from the mistake, take the L and come back better prepared next war. We all learn something the hard way at some point. Bro sound like you dont have a full understanding either because i wouldnt have needed to parry to build charges every hit adds at least 5 bleeds. So kabam make up there own imaginary way that math works and everyone is supposed to magically know how it works.I wish the stock market worked with kabam logic I buy a stock that goes up by 40% then down by 100% well hey I still have 40% left right
There is absolutely nothing in game that explains the calculations like that so how can you blame anyone else other than kabam for the lack of understanding when it isn’t the common practice for percentages
The simps are in full force today
Hahaha bro you are too muchhttps://en.wikipedia.org/wiki/Simp#:~:text=Simp (/sɪmp,on social media in 2019.