He is decresades the damage for less than 50% even he is unstoppable.
I explain, gentle is rank 3, he has 84072 health, he take 10% damage any time he launch a special while 13 daunted effects are active, that's mean 8407.2. Once awakened he should reduce the damage taken for x% plus 50% if unstoppable, that means that he should take 1530.11, my gentle is sig 60 (32.2%+50=82.2% less damage) this mean that the takinf damage should be 17. 8% (1496. 4) while unstoppable instead 53.8% (4523).
Kabam you should consider this.
it’s not a flat 50%. It’s an additional 50% of the sig level dependent value. You just increase that value by 1.5. Typically flat values are either labelled as flat or they have a ‘+’ in front of them. At sig 200, gentle can take a maximum of 2.5% of his health. 50%*1.5=7.5% reduction.
For a sig 60 Gentle, the reduction is 32.8%.
So 32.8*1.5=49.2% reduction to the recoil, he takes 50.8% of the recoil damage when unstoppable.
Also, the recoil is calculated from Gentle’s Base Health. So it would be 50.8%*(0.1*89034)=4,523.
It’s not a bug, it’s just the difference between adding flat and non flat values.
In order to recieve less damage.. Gentle needs to be sig200.. sig60 is not enough to cushion the recoil.. maybe 11 muscle mass is safer
I see, so he is more trash than I think, happily I didn't invest sig stones on him, I will save my titans till he let the pool.