What even is this eq!!
So you guys removed Valiant EQ and Paragon Gauntlet—stuff that gave us consistent rewards every month. You even tested two versions of the Valiant Gauntlet for months… and now it’s just gone? And we got this instead?
What even is this system? Rewards based on champion prestige?
As someone who doesn’t spend, Valiant EQ used to at least give me some basics—alpha frags and around 8k Titan shards. But now, I only get 3700 shards? That’s a huge drop.
I’ve spent years building my roster, ranking champs, and now it all means nothing unless I have the top 30 7-stars ranked and sigged up? That’s just frustrating.
The game already has issues—bad AI, a huge gap between spenders and F2P, cheaters in BGs, constant cash/unit events… and still, I played and enjoyed it. I always accepted that paying money gives you an advantage. But now you’ve tied that into monthly content too?
There’s a clear loop here:
Spend money → get more shards/resources → better BG score → more Radiance → more shards/resources → more prestige → better EQ rewards → repeat.
Meanwhile, for F2P players, it’s the opposite.
Take those 1-2 week Radiance objectives. Big accounts don’t even need the 20–30k Radiance because they get so much at season’s end. But smaller Valiant accounts can’t even complete early objectives because we’re matched against whales and fall behind. Miss one objective and forget about hitting 200 points.
For us, every bit of Radiance matters. But we’re locked out of it, and I don’t even know why there’s a time limit.
I’ve overlooked a lot of stuff over time. But now it honestly feels like we’re being punished for simply loving the game and choosing not to spend.
If every part of the game starts pushing F2P players out like this, then maybe it’s just not for us anymore—like the YouTubers who are quitting have said.
Guess this turned into a frustration post. I don’t know how much longer I’ll play, but I’ll always love the community and try to enjoy the game casually when I can.