it's the end of an era
There's a real chance of losing +30% of the f2p players, or the PTWs. The changes:
1)removing energy refills.
2) a monthly quest system that doesn't allow for the freedom to choose the desired level, even though it's the most difficult as before.
3) the artifact system, when duplicated, doesn't give anything, and it's not just physical.
4) Yes, the new daily system is good, but it should have at least one refill option, not just a 20% revive. 5) the raids are more difficult with the AI; they're on par with the Necropolis.
6) What benefits does the AI really bring to the game? Besides adapting and reaching the point of predicting, intercepting, parrying, special attacks over the attacker, or parrying the artifact.
7) The artifact system has several options that should be available for leveling up, but they don't appear, they're not visible. I have six items, but the artifact is unavailable for leveling up.
8) Since it's a new system based on prestige, it could bring back the old systems of granting evolution stones or skill leveling up to 5*6* instead of just 7*, as this makes it difficult for casual players.
9) There are casual players who only want to do the daily, full monthly, complete an act, and almost never BG, due to the unbalanced system. 10) And the arenas, almost no one does them anymore because of the high numbers, few rewards for effort, and the fact that they're monotonous. The 2* system was great; it should continue and be expanded. now for only, 3*/4*/5* with smaller numbers and a fair system where the damage is not absurd due to the AI.