Why Not Challenger Rating
There have been a lot of frustrated players voicing thoughts, concerns, and critiques about the adaptive difficulty but I was thinking, why not challenger rating? In terms of roster strength/depth, wouldn’t it make more sense to base it on the average challenger rating of a players top 30 champions rather than the prestige? Challenger rating is based on rarity/rank/level so it will scale solely based on the star rarity and rank of the champions, meaning you can in fact rank up whomever you want, regardless of prestige, and this metric would still be able to accurately determine a specific players roster strength. At least in my mind this could be one step to help improve the adaptive difficulty. Just my 2 cents though.