I’m tired boss.
This game used to be fun, now it’s a chore. Playing over 10 years, Valiant player returning from a break from game.
Too much effort for minimal rewards, like the changes to event quest, changes to prestige top 30, outdated items/rates in storefronts.
Rewards are spread out too much and require me to use game modes I have no interest in. Pumping out characters with abilities that don’t interact with nodes that haven’t changed in 5 years(new characters have passive buffs, old characters have active buffs for example) isn’t helping.
I enjoyed playing the game but it’s in a weird state now.
Connection issues, undetected inputs, crashes, blank black screens are rampant.
Instead of new characters how about weekly maintenance again and a push to focus on game infrastructure. All these new characters are trash if the game is having connection or input issues. Make the game run smoothly then jazz it up.
Rewards are lackluster for the time and effort across the board. We all have 7* yet still we have events where Valiant players are getting 5* items when those valiant players probably haven’t used 5*s in a few years. Rewards also spread out too much, being in alliance isn’t as rewarding(AQ, AW & BG events) and I just can’t keep up with all the currency’s(Glory, loyalty, gold, units, radiance, event tickets or tokens and mysterium).
The new event format is icing on the cake. The EQ Elder difficulty is just silly. The paths have about 15 fights and choices locked by class. Well I don’t have 15 6*/7* that I can bring in that are even ranked up higher than my fully ranked 5*, so I get halfway through the path and I’m just down to all 5* choices and they just get demolished. Can’t complete Elder difficulty now because of the depth of my roster.
It seems like the daily events are more rewarding than the EQ in most cases anyway, especially if I can’t even complete EQ.
EQ Fix:
~drop the easy difficulty(no reason to fully explore and then do it over again, except to waste energy) or allow us to run it a over and over in order to collect points towards milestones.
~open class restrictions
~Full health for each fight when choosing new champ