Champion Spotlight - Carnage [CORRECTED]

edited June 2017 in Champion Spotlights
The psychotic and depraved Carnage is making his way to the Contest! Find out everything you need to know about the newest addition to the Contest here: https://playcontestofchampions.com/champion-spotlight-carnage/

REMINDER: Carnage's 5-Star Featured Hero Crystal will be the first to take advantage of the new system: https://forums.playcontestofchampions.com/en/discussion/57/new-5-star-champion-addition-and-changes-to-5-star-featured-hero-crystals

UPDATE: Carnage's PI at at Sig Level 99 was erroneously listed as higher than it should have been, and has now been corrected. The correct PI value of 4-Star Carnage at Sig Level 99 is 4778.

It was originally listed at 4855.

We are very sorry for any confusion this may have caused.
Post edited by Kabam Miike on
«13456789

Comments

  • BlackenedBlackened Posts: 23
    edited June 2017
    The longer the Opponent has been continuously Bleeding the greater the bonus, reaching the maximum after 20 seconds.

    Can you clarify this? Is that bonus the power gain duration or the bleed duration? In the gameplay videos that got leaked there was no visible power gain buff (same as no visible crit buff for Venom).

    Also, do his passives trigger MD?
  • edited June 2017
    Blackened wrote: »
    The longer the Opponent has been continuously Bleeding the greater the bonus, reaching the maximum after 20 seconds.

    Can you clarify this? Is that bonus the power gain duration or the bleed duration? In the gameplay videos that got leaked there was no visible power gain buff (same as no visible crit buff for Venom).

    Also, do his passives trigger MD?

    That refers to the Power Gain. At 20 seconds, he will have an additional 19.99% increased Power gain. You get half the bonus at 10 seconds, 1/4th of the bonus at 5 seconds, etc.

    And No! Carnage's Passive Buffs do not trigger Mystic Dispersion when they change because they are passive! They will trigger it if they are Nullified, or Counter Spelled, etc.
  • AcanthusAcanthus Posts: 447 ★★★
    That prestige is a typo, right?
  • DARKLOKIDARKLOKI Posts: 50
    looks underwhelming, with the current state of the game and the huge damage dealt by the opponent while blocking and no regen even though the symbiots have some form of it , he is just going to turn out to be arena fodder
  • BZ_BZ_ Posts: 26
    Why do you boost 4* prestige that high? Again a champ higher than Thanos, and that by a good difference of 54 points!
  • DARKLOKIDARKLOKI Posts: 50
    BZ_ wrote: »
    Why do you boost 4* prestige that high? Again a champ higher than Thanos, and that by a good difference of 54 points!

    who knows, he still doesnt look great, will wait for him as a basic
  • Viper1987Viper1987 Posts: 728
    edited June 2017
    An awful champ with way too high of a prestige. How does his passive buffs even work?

    EDIT: Nevermind about his buffs.
  • will-o-wispwill-o-wisp Posts: 7,364 Guardian
    edited June 2017
    He has low stats. Probably the worst ones in the game. That should have been stated more clear somewhere.

    Anyways ... the only good point that I see on Carnage is his Bleed abilities. Althought they are weak bleeds, he can buff them with Deep wounds.
    After a 4-hit combo (ending with a light attack), he will have a precision passive. If he uses a sp1 right after that, then the crit rate goes even higher. And, since sp1 does 7 hits, he can cause up to 7 bleeds with only that special.
    Also, you could potencially build up fury buffs to increase the bleed damage. But that would only be useful in longer battles

    This only happens with lucky, since his base crit rate is very very very freaking low.
    Unless I'm missing something, this champion is a disappointment for me
  • BZ_BZ_ Posts: 26
    DARKLOKI wrote: »
    BZ_ wrote: »
    Why do you boost 4* prestige that high? Again a champ higher than Thanos, and that by a good difference of 54 points!

    who knows, he still doesnt look great, will wait for him as a basic

    DW might make him somewhat interesting
  • Batty_NumppoBatty_Numppo Posts: 232
    eXtripa69 wrote: »
    He has low stats. Probably the worst ones in the game. That should have been stated more clear somewhere.

    Anyways ... the only good point that I see on Carnage is his Bleed abilities. Althought they are weak bleeds, he can buff them with Deep wounds.
    After a 4-hit combo (ending with a light attack), he will have a precision passive. If he uses a sp1 right after that, then the crit rate goes even higher. And, since sp1 does 7 hits, he can cause up to 7 bleeds with only that special.
    Also, you could potencially build up fury buffs to increase the bleed damage. But that would only be useful in longer battles

    This only happens with lucky, since his base crit rate is very very very freaking low.
    Unless I'm missing something, this champion is a disappointment for me

    How do you know his attributes already? I don't remember seeing his crit rate, crit damage, BP or any of that in the videos of him that leaked. Maybe I just missed it.
  • eXtripa69 wrote: »
    He has low stats. Probably the worst ones in the game. That should have been stated more clear somewhere.

    Anyways ... the only good point that I see on Carnage is his Bleed abilities. Althought they are weak bleeds, he can buff them with Deep wounds.
    After a 4-hit combo (ending with a light attack), he will have a precision passive. If he uses a sp1 right after that, then the crit rate goes even higher. And, since sp1 does 7 hits, he can cause up to 7 bleeds with only that special.
    Also, you could potencially build up fury buffs to increase the bleed damage. But that would only be useful in longer battles

    This only happens with lucky, since his base crit rate is very very very freaking low.
    Unless I'm missing something, this champion is a disappointment for me

    How do you know his attributes already? I don't remember seeing his crit rate, crit damage, BP or any of that in the videos of him that leaked. Maybe I just missed it.

    They were visible in that video. The spotlight itself confirms that his base stats are low
  • DeeparviDeeparvi Posts: 82
    I think SP3 Synergies well with his signature ability..
  • TsunaniTsunani Posts: 173
    Is he's sp3 bleed 3.671,25 per second during 20 seconds?
  • DReckoningDReckoning Posts: 57
    Blackened wrote: »
    The longer the Opponent has been continuously Bleeding the greater the bonus, reaching the maximum after 20 seconds.

    Can you clarify this? Is that bonus the power gain duration or the bleed duration? In the gameplay videos that got leaked there was no visible power gain buff (same as no visible crit buff for Venom).

    Also, do his passives trigger MD?

    That refers to the Power Gain. At 20 seconds, he will have an additional 19.99% increased Power gain. You get half the bonus at 10 seconds, 1/4th of the bonus at 5 seconds, etc.

    And No! Carnage's Passive Buffs do not trigger Mystic Dispersion when they change because they are passive! They will trigger it if they are Nullified, or Counter Spelled, etc.

    came wondering about this. awesome miikehopefully doesnt come "bugged"? ;)

    and can we please fort he love of god have different ending battle stances? Getting tired of the usual ending. We need more variety like Nightcrawler/Guillotine
  • Tsunani wrote: »
    Is he's sp3 bleed 3.671,25 per second during 20 seconds?

    Is 3671,25 damage over 20 seconds. So, 91,8 damage per tick
  • A_Noob_Is1A_Noob_Is1 Posts: 761 ★★
    man, what a letdown. first gambit now carnage
  • DReckoningDReckoning Posts: 57
    Also I don't like this whole "balance" concept you guys keep doing where you give these champs attack buffs but decide to nerf the initial base attack or base state for that matter for the sake of "balance". Most champs only have to get from point A to point B to do their damage. Then you bring some champs where they start from point A then head over to point C and D then head to point B for the same amount of damage as these other old champions. Very silly.
  • Draco2199Draco2199 Posts: 803 ★★★
    I watched the MCOC MOD gameplay and his 5* maxed didn't do much damage at all. It was very underwhelming. Only thing going for Carnage is prestige which at this point 4*'s are on their way out so not a huge reason to go for him.
  • TsunaniTsunani Posts: 173
    eXtripa69 wrote: »
    Tsunani wrote: »
    Is he's sp3 bleed 3.671,25 per second during 20 seconds?

    Is 3671,25 damage over 20 seconds. So, 91,8 damage per tick

    Thanks. That's ridiculous
  • LocoMotivesLocoMotives Posts: 1,200 ★★★
    eXtripa69 wrote: »
    Is 3671,25 damage over 20 seconds. So, 91,8 damage per tick

    That is for his base attack, so that bleed damage will fluctuate as you get attack buffs on him.

    I feel like I'm trying to find reasons to be positive because I just really like Carnage? :D
  • Alex_sc11Alex_sc11 Posts: 157
    edited June 2017
    Tsunani wrote: »
    eXtripa69 wrote: »
    Tsunani wrote: »
    Is he's sp3 bleed 3.671,25 per second during 20 seconds?

    Is 3671,25 damage over 20 seconds. So, 91,8 damage per tick

    Thanks. That's ridiculous

    Well yes and no, I think its part of the strategy, since it bleeds for a long time it gives you more of a chance to :

    A) Gain power when dupped

    B ) Make crazy damage with the critical-related-bleeds and Deep Wounds

    I like his animations a lot! I would try it first, remember how Angela felt underwhelming before actually understand her and now she deals HUGE damage when used right

  • NoobeeusNoobeeus Posts: 332 ★★
    Any clarification on prestige? Seems stupidly high or is it just about $$$ since the last few champs have been in the basement you didn't make enough money from crystals and you need all the top alliances to drop big money?
  • kabam mike. can u share his 5* prestige numbers as well? or where or when can i find them/ be available?

    thanks
  • SlySlySlySly Posts: 352 ★★
    This guy has MD Generator written all over him
  • winniewinwinwinniewinwin Posts: 174
    So, starting with this particular feature crystal, it is the beginning of the worst possible odds of duping a 5* champ to date? From my understanding, the featured will have EVERY 5* CHAMP THAT HAS BEEN RELEASED THUS FAR IN IT, is that correct? If so, I would imagine that as extremely detrimental to my odds of duplicate champs being spun. Isn't this incentive NOT to spin featured anymore? Do I have this right? (please tell me im wrong)
  • DLegendDLegend Posts: 746 ★★★
    His damage is the lowest i've ever seen. Hopefully carnage will hit harder than i think.
  • NoobeeusNoobeeus Posts: 332 ★★
    So, starting with this particular feature crystal, it is the beginning of the worst possible odds of duping a 5* champ to date? From my understanding, the featured will have EVERY 5* CHAMP THAT HAS BEEN RELEASED THUS FAR IN IT, is that correct? If so, I would imagine that as extremely detrimental to my odds of duplicate champs being spun. Isn't this incentive NOT to spin featured anymore? Do I have this right? (please tell me im wrong)

    Yes, there will be the basic pool (large), the feature (~20% chance) and the sub featured pool (contains all the rest not released in basic)
  • GroundedWisdomGroundedWisdom Posts: 20,476 ★★★★★
    edited June 2017
    So, starting with this particular feature crystal, it is the beginning of the worst possible odds of duping a 5* champ to date? From my understanding, the featured will have EVERY 5* CHAMP THAT HAS BEEN RELEASED THUS FAR IN IT, is that correct? If so, I would imagine that as extremely detrimental to my odds of duplicate champs being spun. Isn't this incentive NOT to spin featured anymore? Do I have this right? (please tell me im wrong)

    As far as I know, the Featured Drop Rate is not affected by the Subfeatured. It's an additional possibility, rather than just Featured/Basic. The chances of Subfeatured being the lowest.
  • DARKLOKIDARKLOKI Posts: 50
    Kabam can you stop releasing champs that take over a minute to reach any kind of playable state in a match? The vast majority of fights in this game are 60 seconds or less which means champions like carnage are almost entirely useless. 99% of the time playing carnage will be spent with maybe 1 permanent buff and 1 cycling buff which won't even put him at the base stats level of any other normal champion. Add the fact that you will get chipped to hell in those 60 seconds as well and he's basically un-usable. He's going to suffer from the exact same problem phoenix has, way too much build up time where you are forced to fight with inferior stats for the majority of the fight.

    If you want to keep releasing champs that have these cycling buffs that lock in eventually then please scale those buffs way down and instead increase their base attributes to normal levels. Angela is a good example of how to do this kind of champion correctly (other than her MUCH too low special damage). She starts any fight immediately strong and builds slowly into a damage machine in a reasonable amount of time whereas Carnage and Phoenix start extremely weak and build very slowly into a slightly above average champion.

    correct bro, thats why i have given up hope on new cosmic champs, carnage looks great and what not but at the end of the day, he is just going to be arena fodder and also we already a have a champ (starlord) that does an excellent work of building damage over long fights
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