**UPDATES TO ENLISTMENT GIFTING EVENT:**
To prevent exploitation, we will prevent new Accounts from being able to Gift enlistment crystals. We will also be taking action on those who are using 3rd Party Sellers, Bots and other farms to gift themselves mass amounts of Enlistment Crystals. Lastly, we will be adding an expiration timer to Enlistment Crystals. All unopened Enlistment Crystals will expire on Oct 18 @ 17:00 UTC. For more information, please see this post: https://forums.playcontestofchampions.com/en/discussion/346104/updates-to-enlistment-gifting-event
**KNOWN ISSUE**
We have adjusted the node placement of the new AW maps to better allow path traversal. As a result, defender placements have been reset. Please, take a moment to re-place your defender setup. We will be pushing out a message in-game shortly.

Disconnect Punishment Unreasonably Severe

While I agree that intentional disconnectors should be 'punished', but lose so massively disproportionately seems unreasonable. Those of us with unreliable connections end up grossly disadvantaged by such a policy.

The game knows a player's strength, and restarting the match with the expected loss had the match completed would seem to be an appropriate disincentive, especially if the device 'checks in' during the match and the calculation is performed from the last check-in. As it is, champions who would have been largely unscathed can end up losing around half of their 'hit points'.

So I would like to request that the calculation is made more leniently so as to retain a loss for intentional disconnectors, but not overly punish unintentional disconnects.

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