**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
**KNOWN BG ISSUE**
We are aware of an issue with the seeding for the beginning of the BG season.
We are adding rewards to higher progression brackets to offset the additional grind.
More information here.
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increase LVL cap "WITHOUT" giving us extra mastery points nor more energy

as the title says.
but what is the benefits?
with every new level you receive rewards ( e.g. mastery core/t4cc/t1a..etc ((no need to be in large numbers)) )
Kabam already stated that they don't want to increase the cap because it will make mastery unbalanced and they will have to adjust future content energy for that increase.
this way you will make players more interested and still keep the game balanced..
what do you guys think??

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