Story and Event Quest Energy

I've looked through the forums and read some similar posts, all of which asking to make story and event quests like AW and AQ in the sense that going down a path that has already been explored shouldn't cost any energy. I get that is not possible because it would greatly shorten time spent on longer quests (I am currently on act 4). But here is my suggestion make explored paths cost 1 energy as opposed to 3 in the case of act 4. It would still speed up the game without greatly reducing the need for energy refills.

Comments

  • RajutedaRajuteda Member Posts: 565 ★★
    This also is a great suggestion...i say make everything in the game a standard 1 energy per tile..cmom kabam please be a little less greedy !!!

    We will still continue to support you and play this game
  • FR33_HUG5FR33_HUG5 Member Posts: 1,196 ★★★★
    It’s a great idea. But it is never going to happen. The motto from the movie “Wallstreet” has been ingrained in Kabam’s mind.

    Greed is good.
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