**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.

Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.

Any ideas anyone please?

I miss getting XP! Stupid I know, but chasing the next level was fun and target driven. As much as I would like the level and masteries raised, I understand this would be a massive change to the game. So if it is ever planned, it won't be soon imho

So anyone got ideas for something similar to XP we can chase for an unknown reward? Quite a vague brief, I know, but im sure you can all come up with great ideas that are better than mine!

Nothing silly, like win 10 fights get a free awakening gem etc! More like, hit 3 million battle chips (without spending them obvs) and get a free CC crystal etc. Or just continue with the XP levels, but with different changes when you reach them

Any ideas welcomed

Comments

  • WhatRYouWhatRYou Posts: 443 ★★
    I was thinking about that, why is this taking so much time to raise the cap and then I thought.....
    raising from 60 to 70 will give us an extra 900 energy at the end of the month (assuming you use all your energy and ask for help 3 x a day)....10 extra energy per 8 hours (3 a day)=30 energy a day extra = 900/month
    so its giving away almost 13 full energy refills by month, that's equal to 390 units
    units = $$$$
  • WhatRYouWhatRYou Posts: 443 ★★
    WhatRYou wrote: »
    I was thinking about that, why is this taking so much time to raise the cap and then I thought.....
    raising from 60 to 70 will give us an extra 900 energy at the end of the month (assuming you use all your energy and ask for help 3 x a day)....10 extra energy per 8 hours (3 a day)=30 energy a day extra = 900/month
    so its giving away almost 13 full energy refills by month, that's equal to 390 units
    units = $$$$

    Exactly mate, plus the extra 10 mastery points would change the game a lot!

    So we need something that doesnt change the game massively, and doesnt cost Kabam millions

    Any ideas?

    Im looking forward for other ideas
    Its always a struggle for any company to balance out maximum income and making customers happy!!
    Cheers!!
  • SirnoobSirnoob Posts: 952 ★★★
    Someone else mentioned it I think it was dna but a cool idea I saw was to make it so after u hit the cap 60 u get gold every time u level up
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