Explain Bleed that does Direct Damage
The_Grandmaster
Member Posts: 205 ★
Can someone please explain to me the difference between a bleed that causes direct damage and one that doesn't, or at least doesn't state it in it's description. An example of this would be...
4-star 3/30 Moon Knight:
"Critical Hits lacerate opponents with a 70% chance, inflicting 360.25 Bleed damage over 3 seconds.
4-star 3/30 Venom:
"All Attacks have a 7% chance to inflict Bleed, dealing 312.3 Direct Damage over 5 seconds.
I'm aware that direct damage ignores armor or resistances but it seems to me that 312 bleed damage is 312 bleed damage regardless of the opponents armor, resistance, ect... Now I am also aware that sometimes a champs bleed damage will increase or decrease depending on class relationships so I wonder if that may have something to do with it too. If anyone knows the answer for certain can you please enlighten me.
4-star 3/30 Moon Knight:
"Critical Hits lacerate opponents with a 70% chance, inflicting 360.25 Bleed damage over 3 seconds.
4-star 3/30 Venom:
"All Attacks have a 7% chance to inflict Bleed, dealing 312.3 Direct Damage over 5 seconds.
I'm aware that direct damage ignores armor or resistances but it seems to me that 312 bleed damage is 312 bleed damage regardless of the opponents armor, resistance, ect... Now I am also aware that sometimes a champs bleed damage will increase or decrease depending on class relationships so I wonder if that may have something to do with it too. If anyone knows the answer for certain can you please enlighten me.
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Comments
Bleed damage is determined by your attack power and subject to increases or decreases in potency based on changes to attack power.
However, not all bleed damage is a DoT. NC's deep wounds, and the bonus damage from the DW mastery, are examples of "bleed" damage that do direct damage, but are not DoT's.