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Make She-Hulk's signature ability more informative

Is there any chance you could make She-Hulk's signature ability a bit more informative?

What stats are affected by it and how?

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Comments

  • Galandriel79Galandriel79 Posts: 40
    Think it picks a random one
  • Whododo872Whododo872 Posts: 1,042 ★★★
    I agree with the OP. Playing she-hulk helps you figure it out (tech is ability accuracy, skill is crit chance, cosmic is buff duration, mystic is power gain, mutant is special damage, and science is physical resistance)
    But having that stated in the sig ability description would help the people that never play she-hulk
  • Alex_sc11Alex_sc11 Posts: 191
    I think She Hulk needs a revamp.
    My idea for her is to change her Signature Ability, and maybe make it like a chance to activate something like the "ensnare" nodes. It makes sense since she will evade and it will stun the opponent complimenting her ability to throw super strong hard hits.

    It goes well with the style of abilities that the science class has that most of them has when being attacked: poison from Abomination, evade from Spider-man, shock from Electro, etc

    This will make her a viable option for both attack and defense

    just an opinion
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