**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
**KNOWN BG ISSUE**
We are aware of an issue with the seeding for the beginning of the BG season.
We are adding rewards to higher progression brackets to offset the additional grind.
More information here.
**Arcade is being extra tricky with his Murder Box...**
It appears Arcade has been non-cooperative in his approach to this month's side quest and presented his clues in a nonsensical order. Lucky you, Summoners, we have our best and brightest on the case and those clues should now be a lot more straightforward. While messing around in Arcade's files we came across a phrase, highlighted and bolded, with sparkles and pointy arrows: "the abode for the dead" ... Maybe that will help you along the way!
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subtlety vs madness GG?

Does ability accuracy reduction apply to madness? Blade danger sense with GR synergy - does it have decreased chance to trigger madness, decreasing the amount of time GG spends in regen phase on top of the extra ATK bonus? decreasing heal phase while doing the massive dmg with DS on would be huge double dipping in hits/time to kill if it worked.


Green Goblin has a 10% chance to gain Madness whenever opponents attack him. +90% chance if Green Goblin performs a well-timed Block. Madness charges last 10 seconds.
While Green Goblin has more Madness than Cunning, or the two are equal, he passively Regenerates 60% of damage taken from Basic Attacks and opponents deal 30% less damage on Special Attacks.

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    BuckeyeKPBuckeyeKP Posts: 693
    Should. GG is a villain for sure. Shouldn't decrease the time, though, just the trigger.
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