**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
My Sentry
CentriuntheX
Posts: 53
I already know that Sentry got a nice buff. But we all know how overpowered he really is in the comics so I want to add a few things to make him the Sentry from the comics, or close to it.
This is for a 3 star version rank 4/40 cause that is the only one I have
Sig ability: Release The Void lvl 99, Instead of the debuffs going away for, a World In Darkness debuff is applied on the opponent increasing Voids/Sentry's attack rating by 673.40 and decreasing the opponents crit chance, damage, block proficiency, and armor rating by that same amount. Does 1681 direct damage per second.
Reality warp has a max of 10 charges..
Each Reality Warp increases his base attack by 336.7.
Each state of mind has a passive bonus attack damage. Overpowering light has a passive 112.23 bonus damage and does direct damage. Steadfast Approach has a passive 224.46 bonus damage. Absolute strength has a passive 336.7 bonus damage.
When at 10 Reality Warp charges Void comes out. Every 7 seconds a random debuff is put on the opponent. (Petrify, Agility, Fatigue, and Weakness). Each debuff grants him 112.23 attack rating. Each debuff does 84 direct damage per second. When all 4 debuffs are on the opponent each with 3 stacks they go away and Void goes away Sentry comes back and you go back to 5 reality warp charges.
Overpowered right? Add/change anything that would make Sentry overpowered.
This is for a 3 star version rank 4/40 cause that is the only one I have
Sig ability: Release The Void lvl 99, Instead of the debuffs going away for, a World In Darkness debuff is applied on the opponent increasing Voids/Sentry's attack rating by 673.40 and decreasing the opponents crit chance, damage, block proficiency, and armor rating by that same amount. Does 1681 direct damage per second.
Reality warp has a max of 10 charges..
Each Reality Warp increases his base attack by 336.7.
Each state of mind has a passive bonus attack damage. Overpowering light has a passive 112.23 bonus damage and does direct damage. Steadfast Approach has a passive 224.46 bonus damage. Absolute strength has a passive 336.7 bonus damage.
When at 10 Reality Warp charges Void comes out. Every 7 seconds a random debuff is put on the opponent. (Petrify, Agility, Fatigue, and Weakness). Each debuff grants him 112.23 attack rating. Each debuff does 84 direct damage per second. When all 4 debuffs are on the opponent each with 3 stacks they go away and Void goes away Sentry comes back and you go back to 5 reality warp charges.
Overpowered right? Add/change anything that would make Sentry overpowered.
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