AQ Sentinels [Merged Threads]
First there were Adaptoids. Then there were Symbiods. Now you’ve moved to Sentinels, which also happen to be a playable champion. The first two were pretty much different flavors of the same thing. The Sentinels however are very different.
A lot of folks dislike that they are double immune. While that is annoying and raises the difficulty, my biggest concern is that they have a third special level unlike any of their predecessors. It was nice to have a fight here and there where it was still a challenge (Symbiods hit really hard) but not have to worry about them acting like they’re on an all-or-nothing node, as tends to happen to regular champs from time to time. The threat of an L3 raises the difficulty considerably more than the loss of being able to bleed and/or poison them, or even their other native abilities. And as others have pointed out, we’re seeing a decided raise in the level of difficulty for the exact same rewards. You have to know folks are going to theorize this to be a “cash grab” trying to artificially induce the need for more pots. It’s not hard to see where one might get that idea....