Let’s talk about rift rewards....
Monk1
Member Posts: 760 ★★★★
So rift rewards are becoming a complete joke, after u have spent a small fortune on refills to finish the 93 energy paths u get given this complete pile of dog s....t
How is this even in the master rewards set... I have 58 of these in statsh, nearly 30 t4cc crystals and over 800 t4cc fragment crystals.
What the hell is the point of this, would rather have half a t1a so I could actually rank some of the **** champs I’ve pulled.
Actually, on second thoughts just give me back the 60 odd energy it cost me to run the rift and u can keep his ****!!!
I’m sure there is a lot of you who agree with me
How is this even in the master rewards set... I have 58 of these in statsh, nearly 30 t4cc crystals and over 800 t4cc fragment crystals.
What the hell is the point of this, would rather have half a t1a so I could actually rank some of the **** champs I’ve pulled.
Actually, on second thoughts just give me back the 60 odd energy it cost me to run the rift and u can keep his ****!!!
I’m sure there is a lot of you who agree with me
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Comments
Uncollected should not give 10k t4 rift-shards. It’s ridiculous that uncollected and master give the same rift rewards, end of. What kabam should have done is either; made uncollected give out at least 25k t4 rift shards. Or, and this is the clearly better option, make a t5 uncollected rift.
The issue is that back when rifts first came out, 5* were so rare to the average player that 10% of a 5* is something to cheer about and be like wow that’s amazing. Similar to how we’d feel about 1000 6* shards. Same with basic and class cats. None of these are the top rewards in the game anymore and that’s why rifts feel lacklustre.
This t5 rift should have been implemented, t4 rifts would give 5k t5 rift shards and t5 rifts would give out maybe 250-500 6* shards. Uncollected would give out 10k t5 rift shards and that’s the only places we could get them. Players work hard to be uncollected, that should unlock new rewards. Note: t5 rifts would still be available to non-uncollected players, they’d just have to complete 2 t4 rifts to do it. They wouldn’t have the option to do uncollected event quest for it.
Rewards. Rewards for t5 rifts should be the same standard proportionally as the t4 rifts were last time. The 1* chests should give t2a shards and 1k 6* shards, there should be full t2a in there, the higher chests give higher amounts of 6* shards and small amounts of t5 basic shards, perhaps there could be a 10k 5* shards prize from the chests as a lower price but this is focussed on endgame rewards. The top prizes would be either full 6* crystals, or maybe even a 6* featured. Possibly a t5 basic.
This might sound crazy, but this is what it was like when rifts came out. The average player had 4/40 4* and I was one of those, I pulled a t2a from it when I had about 8 5*! I pulled a full 5* crystal. This is how the game has progressed, but kabam have kept the rifts the same.
Thanks for adding some rationale and clear logic to my rant - the top 10% of game players have no use for any of the rewards is current rifts as most of us have more 5* champs than we can use but jack the basic (t1a and basic cats) to actually rank them
I would have happily had that cat in exchange for what I got..
But I feel your pain on the T1a.. I keep watching t4b expire due to lack of them..
Pretty valid analysis of what makes the current rifts feel like a weak effort from the game team. I’d feel a lot better pulling a 1/2* chest in a T5 rift and getting 6* shards than a dribbling of 5* shards from the T4 rift.
Let’s hope the same philosophy won’t apply to Act 6 rewards.
Dr. Zola
Something low tier players don't understand is for many end game players it literally could not be worse than getting a t4cc.
I’m sure there is a lot of you who agree with me
You have exactly 2 people who hit the agree button. Congratulations. 😂👌
With all the new ways to get resources in the game now, the rewards should be adjusted to match with current situation, and don't mind a harder level if there is one.
The only rewards i am aiming now is 5* awakening stone, that's all.
Ran twice master, both time got 3600 t2a.......
I do wish they had this every month though but make it so you can only earn enough shards to complete each difficulty once except the master one. Which would be done twice or add uncollected difficulty
Yes, but it could have been worse in terms of rarity. The chances are pretty slim for the amazing stuff. A t4cc isn’t exactly trash to most of the players of this game.
If you asked someone with 150 Million gold if they wanted 1 million gold. They couldn’t care less. If you offer someone with 100 gold the same amount they would take it. It’s all proportional. It doesn’t change it’s actual monetary value, but it changes the value of it, and how much something is worth, to you. Same thing here, if you offer someone with 2 class cats, the perceived value of it is huge. Offer the same to someone with cats overflowing and expiring, it is literally useless. And I mean literally. I have mutant class cats in the red, running out in a few days. A mutant class cat, with no champions to rank with them, is 100% useless to me.
The fact you don’t understand this speaks a hell of a lot about you.
I understand the difference between personal worth and actual in-game value. Just because you have them expiring doesn't mean it's literally worthless. You can't use it, fair enough. They can't design a Rift based on RNG that calculates what each Player needs.
What I can't understand is the need to complain about something that still has value. If people are overflowing to the point of being over getting one while others are still waiting years to form enough for an R3/R5, then that says a great deal more about overall balancing of Resources than appeasing people who have more than they can use.
Kind of like how dimensional rifts were great.
They should have upped the small rewards or at least stuck in 6* shards in their place.
But extra stuff is always nice I guess but let us not pretend they are near the same worth as dimensional rifts were at that point in the game back then.