The right to earn levels Three, Four and Five Healing potions in the mazes.
Boegota
Member Posts: 51 ★
To Mr. Kabam Mike,
1st of all, if I'm repeating a previous request, I apologize, I don't know how to search this forum effectively in order to find out if what I'm requesting has already been requested for in the past. That said sir, I'd like to humbly request that the developers allow for us to earn levels three, four and five healing potions in the mazes of Act's IV and IV, the Heroic, Master and Uncollected mazes of the monthly quests and the Master maze for the Tier four basic catalyst. Currently, the only way I've found to acquire these potions is to spend units to buy them. In addition to spending units, I'd really like to have a slow but steady way of collecting them via running the more difficult mazes. In my opinion, the higher the difficulty of the maze, the higher the level of rewards you should be able to acquire. You already give out compensatory ISO chunks when your running the higher difficulty mazes, why then should we still only be offered levels one and two healing pots when we are taking so much more damage per fight that we need to recover from? Please speak with the developers about this and engage them in a serious and solid discussion on this matter because it's given me quite an irritation of having to spend my hard earned units for more effective healing pots vs. being able to earn them over time while completing the more difficult mazes.
Thank you so much for your consideration!
1st of all, if I'm repeating a previous request, I apologize, I don't know how to search this forum effectively in order to find out if what I'm requesting has already been requested for in the past. That said sir, I'd like to humbly request that the developers allow for us to earn levels three, four and five healing potions in the mazes of Act's IV and IV, the Heroic, Master and Uncollected mazes of the monthly quests and the Master maze for the Tier four basic catalyst. Currently, the only way I've found to acquire these potions is to spend units to buy them. In addition to spending units, I'd really like to have a slow but steady way of collecting them via running the more difficult mazes. In my opinion, the higher the difficulty of the maze, the higher the level of rewards you should be able to acquire. You already give out compensatory ISO chunks when your running the higher difficulty mazes, why then should we still only be offered levels one and two healing pots when we are taking so much more damage per fight that we need to recover from? Please speak with the developers about this and engage them in a serious and solid discussion on this matter because it's given me quite an irritation of having to spend my hard earned units for more effective healing pots vs. being able to earn them over time while completing the more difficult mazes.
Thank you so much for your consideration!
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