**UPDATE - iPAD STUCK FLICKERING SCREEN**
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
Fixing Gambit
Cuteshelf
Member Posts: 747 ★★★
I had a thought the other day....
What if Gambit put kinetically charged objects on the enemy, chance per hit/crit etc?
This would work similar to Iceman’s frostbite charges.
He attack’s the target, every couple of hits adds another charge, they each have a timer and on duration completion, they explode.
You could even have his heavy, or maybe a special, detonate them early for extra damage, or maybe even a secondary effect like increased stun chance/duration or concussion, etc.
Possibly even have a different effect per special.
L1 stun chance/duration per charge
L2 bonus damage per charge and maybe leave a concussion after.
L3 petrify duration per charge
This way we could eliminate his awkward charge up ability. And make him a versatile champion to use.
He was a favorite of mine in the 90s X-men cartoon. Such a shame he’s sub par in game.
I posted this on Reddit and it got a good response so I thought I’d post it here for Kabam to see.
What if Gambit put kinetically charged objects on the enemy, chance per hit/crit etc?
This would work similar to Iceman’s frostbite charges.
He attack’s the target, every couple of hits adds another charge, they each have a timer and on duration completion, they explode.
You could even have his heavy, or maybe a special, detonate them early for extra damage, or maybe even a secondary effect like increased stun chance/duration or concussion, etc.
Possibly even have a different effect per special.
L1 stun chance/duration per charge
L2 bonus damage per charge and maybe leave a concussion after.
L3 petrify duration per charge
This way we could eliminate his awkward charge up ability. And make him a versatile champion to use.
He was a favorite of mine in the 90s X-men cartoon. Such a shame he’s sub par in game.
I posted this on Reddit and it got a good response so I thought I’d post it here for Kabam to see.
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