Magik as AW boss and Ultron
EBG78
Member Posts: 135 ★★
Something had been bugging me about Magik as AW boss and the damage that she does from limbo. According to the stats of any rank 4 5* Magik, her limbo should only cause 430.25 damage per second. However, in AW, with her as a boss, she does 881 damage per second. This would lead me to believe that the attack percentage increase node would also affect her limbo. The part that is off for me is that if you were to use Ultron against her, he does not convert this energy attack into power and health like his signature ability is supposed to. So, either Magik's limbo is an energy attack (boosted by nodes in AW) and Ultron should regenerate from it, or it is not considered an attack (Ultron would not regenerate) and her limbo should not be boosted by AW nodes.
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Comments
Electros shock damage is now labeled as energy damage. Does nothing for ultron either.
To heal, ultron needs to be attacked directly.
EXACTLY! It has to be an attack. The boss node only boosts ATTACK. NOT all abilities. Also, her limbo is a flat number. It doesn't say anything about being based on attack.
Ultron being able to heal off Limbo will actually give us a viable solution to fighting Magik
Thats because everything that was based on attack is still based on attack. Limbo, bleed, poison, etc.
Thats how it is supposed to work
Dr. Strange special 1/2 hurt Ultron directly. If it was like that, then no projectile attack should heal ultron.
Electro static shock is a defensive ability. It needs to be offensive in order to heal ultron
The problem is that it doesn't say anything about being based on attack. It just says "causes 430.25 energy damage". Now if it said something like "causes 25% of attack as energy damage", then I could see it scaling up with attack.
It was that before the update. Kabam still needs to fix it
Just tested it. My ultron is regen from electro sp1 and sp2
I don't know. Just the fact that her health would still be so high, and she'd be stun immune, she'd still trigger limbo a decent amount and still get a bunch of KO's.
I would love consistency in the game, but that is something that kabam has been going away from for so long. A buff is a beneficial effect that a char procs giving him a benefit in the fight... unless they say it's passive (even though it shows identical to a buff). Same thing with debuffs. Healing abilities don't interact with nodes in AW, but it does in AQ. There was a conversion to flat rates for some stats, but not others (as many champs are still released with percentage based values in the description).
Just listen to the reason the mods give, nod your head, roll your eyes, and go back to playing. It doesn't have to make sense for the game to still be fun.
But with all of the bugs right now, and how long it's taking them to fix things that don't benefit them, the game isn't that fun anymore. Well, at least for me.