Fairness and war
SKOutsider
Member Posts: 117 ★★
Recently my alliance has encountered several piloting alliances, as well as a player who is either the best player in the universe and defies logic or used hacks.
I’ve seen more of these types of things as we close in on the top bracket of plat 3 and we almost hit plat 2.
Kabam ‘punished ’ both of these alliances recently by dropping their war rating, yet they ruined our experience and dropped us down far enough to potentially lose out on plat 2 rewards.
Our alliance lost out to known cheaters and we can’t get our rating higher without legit fights, even though the cheating alliances were ‘punished’.
The alliances involved were about to hit/ hit plat 2 and were dropped down far enough in plat 3 that it’s unlikely that they can get into plat 2, yet they would have earned plat 3 rewards without cheating and so how does this feel like much of a punishment?
They might have been using the following tactics throughout wars and cost many people their chances at pushing higher up and yet they still get some nice rewards.
The alliances that were cheated out of a win will lose out on potentially higher rewards due to alliances like these and though I like that they were punished, it’s clear that these slaps on the wrist fall drastically short of a punishment.
Our alliance was robbed and Kabam won’t replace lost points for those cheated but ‘punish’ the cheaters.
I’d like to ask the community whether you all think that there should be far, far harsher punishments for cheating alliances and also if Kabam should look at alliances that fought against cheating alliances and should have points added due to the circumstances.
I’ve seen more of these types of things as we close in on the top bracket of plat 3 and we almost hit plat 2.
Kabam ‘punished ’ both of these alliances recently by dropping their war rating, yet they ruined our experience and dropped us down far enough to potentially lose out on plat 2 rewards.
Our alliance lost out to known cheaters and we can’t get our rating higher without legit fights, even though the cheating alliances were ‘punished’.
The alliances involved were about to hit/ hit plat 2 and were dropped down far enough in plat 3 that it’s unlikely that they can get into plat 2, yet they would have earned plat 3 rewards without cheating and so how does this feel like much of a punishment?
They might have been using the following tactics throughout wars and cost many people their chances at pushing higher up and yet they still get some nice rewards.
The alliances that were cheated out of a win will lose out on potentially higher rewards due to alliances like these and though I like that they were punished, it’s clear that these slaps on the wrist fall drastically short of a punishment.
Our alliance was robbed and Kabam won’t replace lost points for those cheated but ‘punish’ the cheaters.
I’d like to ask the community whether you all think that there should be far, far harsher punishments for cheating alliances and also if Kabam should look at alliances that fought against cheating alliances and should have points added due to the circumstances.
4
Comments
This has turn into marvel contest of cheats!
Agree. This has to be tempered with a way for officers to know who cheated. Otherwise and entire alliance (could be yours one day) gets temp or perma-banned for 2 players who cheat without the rest of the alliance knowledge.
Before the punishment gets harsher for alliance as a whole, there should be protection for legit alliances who have uncover cheaters. I think Kabam waiting to levy HUGE penalties is rightly considered given their inability to inform of cheaters.
The penalty is high, but it is not as high as it appears on the surface. If you're in tier 1 (x7) the average non-cheating alliance is generally winning about half their wars with point scores around 140k - 150k or thereabouts. That means their average score is probably around 145k plus half the victory bonus of 50k, or 170k. With the multiplier, that's 1,190,000 points. If they were penalized deeply enough to drop to x4 multiplier, that's tier 5. An intrinsic tier 1 alliance is probably going to win all their wars against tier 5 competition. That means their average score in tier 5 is going to be closer to 195k, or 780k with the x4 multiplier. It could be even higher if the tier 5 alliance leaves a lot of defenders on the board because they can't clear the tier 1 defense. It might look like their points were almost cut in half with the multiplier change, but in actual fact their points are probably cut by closer to two thirds instead, and that value rises with each war they win and climb back upward. Averaged out across their climb back up, their actual multiplier penalty is probably closer to only about 15-20% loss in points.
For a high tier alliance in a high bracket, that is still a significant penalty. But it probably isn't as high as intended to be a harsh punishment. Kabam should implement multiplier penalties instead, something I've been advocating since season one. With a multiplier penalty, your rating stays the same so your tier stays the same which means you still have to match against tier 1 competition (or whatever tier you are in). But your multiplier is artificially reduced by some factor. If you want an alliance to suffer a genuine 50% reduction in points for, say, five wars, you apply a 50% multiplier penalty for five wars. Their points are reduced without any side effects due to ratings fluctuations or changing competition strength.