**WE ARE NO LONGER Temporarily Reverting Tier 1 War Ban System**

After further discussion, the game team has made the decision not make adjustements to the ban system.
The previously proposed fix would have resolved the issue for Summoners who are on the cusp of T1/T2 play, and negatively impacted Alliances more securely in T1. Instead, we recommend that cusp Alliances switch to Manual Placement to your members to place the allotted 5 Ban Champions limit there.

Apologies for the back and forth, and for any confusion.
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Somethings Changed with overall mechanics and it's NOT LAG

mostlyharmlessnmostlyharmlessn Posts: 1,387 ★★★★
MODOK Boss in AW - now able to Parry during Autoblock.

Blade Danger Sense is not shuting down things nearly as much as it used, ignoring synergies. All modes.

Drax magically slides backwards when an autoevader evades him, including but not limited to Spiderman Classic, NC, and yes even Mordo. All modes.

DareDevil Classic - Not evading Domino's projectiles. Always getting Critical Failure.

AI Recovery timing is off the charts again, worse then it was pre 18.1 and was bad then.

Magically Dropping blocks when blocking a combo or sp1/sp2 in the middle of getting attacked.

Inability to chain combos into specials.

And many other issues.

Yes these have been reported repeatedly, yes we have provided screen shots/videos/our device configurations, ect ect. Just look at the lag threads alone.

You keep saying that nothings has changed, but something has. These problems are worse then ever. There is something that has changed that impacts OVERALL device performance, not just a single champ, and something else that has changed that has negatively impacted the pRNG when it applies to players attack.

Comments

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    CoderKnight69CoderKnight69 Posts: 53
    I can't​ think of anything else than accepting that you are 100% right.Bravo.
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    Only thing I could offer is Domino causes skill champs to always be unlucky, maybe this affects even DD vs projectiles?
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    Carnage313Carnage313 Posts: 359 ★★★
    For me and alliance members the AI is blocking all specials. AI is activating specials in middle of my combo and when AI is blocking and even if I hit them or even in a combo it registers as a parry.
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    mostlyharmlessnmostlyharmlessn Posts: 1,387 ★★★★
    Well one of the issues I think over the last several weeks is we have been bringing up problems with specific champs...

    The problem is not champ specific, but overall... whatever changes went in are negatively impacting overall game play.

    Kabam is probably right that nothing has changed with these specific champs we keep calling out, but something is off overall.
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    Noob2435Noob2435 Posts: 627 ★★★
    MODOK Boss in AW - now able to Parry during Autoblock.

    Blade Danger Sense is not shuting down things nearly as much as it used, ignoring synergies. All modes.

    Drax magically slides backwards when an autoevader evades him, including but not limited to Spiderman Classic, NC, and yes even Mordo. All modes.

    DareDevil Classic - Not evading Domino's projectiles. Always getting Critical Failure.

    AI Recovery timing is off the charts again, worse then it was pre 18.1 and was bad then.

    Magically Dropping blocks when blocking a combo or sp1/sp2 in the middle of getting attacked.

    Inability to chain combos into specials.

    And many other issues.

    Yes these have been reported repeatedly, yes we have provided screen shots/videos/our device configurations, ect ect. Just look at the lag threads alone.

    You keep saying that nothings has changed, but something has. These problems are worse then ever. There is something that has changed that impacts OVERALL device performance, not just a single champ, and something else that has changed that has negatively impacted the pRNG when it applies to players attack.

    33pz6459jwmr.jpg
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    xoRIVALoxxoRIVALox Posts: 247
    It's horrible.. I have opponents breaking through my combos all the time
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