Kabam Miike wrote: » ASV27 wrote: » Kabam Miike wrote: » ASV27 wrote: » like the shorter season but the price to complete the maps just quadrupled. No more free fights and harder nodes. So, with the exception of those Nodes on Challenger and Expert that we mentioned, we haven't made any other nodes harder. The new Nodes are meant to make things more difficult, but will also be visible from the get go, so Attackers are able to bring in champions to specifically counter whatever Champion they see there. Removing diversity is much more important than the new nodes. There's gonna be 10+ IMIWs and Dorms on every map. I get why you did it, but it just stinks for the players. I don't think anybody wants to place 10 Dormammu on a Map anymore... The Meta has shifted quite a bit since Diversity was introduced, and some of the former best Defenders have met their match now. Others may seem difficult right now, but Players have already started to find the counters needed for them! This will continue to happen in cycles, because that's just the nature of a game like this!
ASV27 wrote: » Kabam Miike wrote: » ASV27 wrote: » like the shorter season but the price to complete the maps just quadrupled. No more free fights and harder nodes. So, with the exception of those Nodes on Challenger and Expert that we mentioned, we haven't made any other nodes harder. The new Nodes are meant to make things more difficult, but will also be visible from the get go, so Attackers are able to bring in champions to specifically counter whatever Champion they see there. Removing diversity is much more important than the new nodes. There's gonna be 10+ IMIWs and Dorms on every map. I get why you did it, but it just stinks for the players.
Kabam Miike wrote: » ASV27 wrote: » like the shorter season but the price to complete the maps just quadrupled. No more free fights and harder nodes. So, with the exception of those Nodes on Challenger and Expert that we mentioned, we haven't made any other nodes harder. The new Nodes are meant to make things more difficult, but will also be visible from the get go, so Attackers are able to bring in champions to specifically counter whatever Champion they see there.
ASV27 wrote: » like the shorter season but the price to complete the maps just quadrupled. No more free fights and harder nodes.
mutamatt wrote: » shorten season great, there was already a lot of pressure on players to perform flawlessly. This change in scoring means that there will be much more pressure on players to not only perform flawlessly, but to drain their item stash to keep up if they hit a road block. we already don't want to let our alliance mates down. This is NOT a good change for the players.
Riegel wrote: » Kabam you need to hire someone who plays this game for real. It’s sad seeing so many things that no one wants keep getting pushed on us.
Riegel wrote: » I don’t see any solve for the 2* problem?
Kabam Miike wrote: » Riegel wrote: » I don’t see any solve for the 2* problem? Actually, this does have a solution to it baked in. While we're also going to be making sure this is something we continue to monitor for, and act on, 2-Star Wars only became effective towards the end of a Season when there was no need to worry about moving up or down. This is no longer the case, because there is no time when you are "safe" anymore.
Rockon wrote: » and what about awakening gems for us that awakened champs used strictly for war?
The_One wrote: » War challenger and war Victor crystals are garbage and need a huge upgrade in rewards
Kabam Miike wrote: » NevvB wrote: » So you made the nodes harder, any changes in rewards? The rewards have not changed (aside from Season rewards being halved to match the change in length). This is because Alliances were still finding these Maps far too easy. The goal of these changes is to put an end to the near 100% of wars ending in 100% Exploration.
NevvB wrote: » So you made the nodes harder, any changes in rewards?
Chimpyboy wrote: » first, stop using "iterate" as a verb. It's annoying like the way people use "summer" as a verb. Second - please lose the portals on all maps - when they were first introduced they were a fresh and interesting change - now they are just a stale and overused way to increase energy spend on any given map.
Kabam Miike wrote: » Rockon wrote: » and what about awakening gems for us that awakened champs used strictly for war? You can still use those Champions on Defense if you please, and might want to use them again in the future. This was a choice based on the Meta of the game at the time. The Meta will always change, and what might be a great Champion on Defense now, might not be in a few weeks, or a month, and then could end up as the top defender again in another 4 months.There will be no Rank Down Tickets, or anything of the like, for this Change. EDIT: For Clarity
Kabam Miike wrote: » Rockon wrote: » and what about awakening gems for us that awakened champs used strictly for war? You can still use those Champions on Defense if you please, and might want to use them again in the future. This was a choice based on the Meta of the game at the time. The Meta will always change, and what might be a great Champion on Defense now, might not be in a few weeks, or a month, and then could end up as the top defender again in another 4 months. There will be no Rank Down Tickets, or anything of the like, for this Change. EDIT: For Clarity