Daily Challenge

KingKong666KingKong666 Member Posts: 48
edited June 2017 in Suggestions and Requests
Wondering if game team can look into another form of daily challenge. My idea would be 1 single champ, no fancy map, no energy use, no item usage. Just 1 fight against a heavily noded champ with rewards that reflect the level of difficulty selected. Much like you have different classes on different days in daily quests and daily deals you can have certain days of the week that offer different rewards. But here's the catch the rewards are like the calendar rewards in that you have to beat the previous days champ to be able to claim that days reward, e.g. if you play and win on Monday and Tuesday but miss Wednesday then your Thursday reward will be what others got on Wednesday. Its an idea that can be tweaked but it will give players something else to do when we have no AQ or AW but still fancy a quick hard challenge and don't fancy grinding away in arena or proving grounds.

Comments

  • HoidCosmereHoidCosmere Member Posts: 550 ★★
    This sounds like a fun idea.
  • ThawnimThawnim Member Posts: 1,461 ★★★★
    Wondering if game team can look into another form of daily challenge. My idea would be 1 single champ, no fancy map, no energy use, no item usage. Just 1 fight against a heavily noded champ with rewards that reflect the level of difficulty selected. Much like you have different classes on different days in daily quests and daily deals you can have certain days of the week that offer different rewards. But here's the catch the rewards are like the calendar rewards in that you have to beat the previous days champ to be able to claim that days reward, e.g. if you play and win on Monday and Tuesday but miss Wednesday then your Thursday reward will be what others got on Wednesday. Its an idea that can be tweaked but it will give players something else to do when we have no AQ or AW but still fancy a quick hard challenge and don't fancy grinding away in arena or proving grounds.

    They did something similar once when they rolled out x23 over a year and a half ago. There were three difficulties you could fight her at and see her abilities before she was about to be released in the arenas. The rewards were not as good as what you suggest, but I think your idea is great. If they tied it in daily with the weekly feature champion and better rewards it would make for an interesting scenario.
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  • KingKong666KingKong666 Member Posts: 48
    edited June 2017
    Nice to see a post receiving genuine feedback, appreciate it folks. My first idea was the easier levels were more just heavily boosted for attack and health, much like RoL but the harder levels could then introduce the more trickier nodes that we see in AW and Act 5 etc. Also have a 3 try limit per fight but that may just open the door to complaints of lags and wiffs ruining their chances. So in a way kabam can say ok we have some issues but here you go try this, as many times as you want, no cost, if your good enough. It's not something grinders can benefit from if they don't have the skill, it's not something the whales(IMO very appreciated whales who actually keep the game going) can buy their way through as there's no items to use.
  • HeroBoltsyHeroBoltsy Member Posts: 785 ★★★
    KABAM MAKE IT HAPPEN
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