Red Skull Meh? Honestly not upset... but here's a few ways I would tweek him.
StarDarts_89
Member Posts: 419 ★★
https://www.youtube.com/watch?v=7h8ZXlnfh04
From this vid, Red Skull "appears" to be a bit meh. I'm honestly not upset though, because I can see Kabam "tried". Like with Sentry's initial release, (before his buff), I felt like Kabam didn't give a [removed by moderation], & they just tossed Sentry into the bin because the employees wanted some time off to throw a weekend pool party. Here, I can see they tried. He animations awesome, with amazing Block Proficiency, Power Drain & a bit of Shock. But from first initial impressions, here is a few ways I would tweek him.
1: Make him Defender Based, by making his Teserect animation like an Aura, you taking Energy Damage when within range. He's already 'kind of" like this, but you actually have to strike his block, & this is very easy to avoid doing. He's a Villain, so Blades around to keep him balanced, & Red Hulk has very strong Energy Resistance as well.
2: Enhance his Shock. This is an easy one. Maybe double the Shock Damage, & I think Red Skull would go from Meh to Great.
3: Allow him to have a 6 second power lock, after Power Draining via spending his Armor Ups. This was originally Seatins idea, & its not bad. You could keep a Permanent Power-Lock with him, but only via skill & careful playing. Kind of like Dr. Octopus.
Anyways, just my thoughts. Any of yours?
From this vid, Red Skull "appears" to be a bit meh. I'm honestly not upset though, because I can see Kabam "tried". Like with Sentry's initial release, (before his buff), I felt like Kabam didn't give a [removed by moderation], & they just tossed Sentry into the bin because the employees wanted some time off to throw a weekend pool party. Here, I can see they tried. He animations awesome, with amazing Block Proficiency, Power Drain & a bit of Shock. But from first initial impressions, here is a few ways I would tweek him.
1: Make him Defender Based, by making his Teserect animation like an Aura, you taking Energy Damage when within range. He's already 'kind of" like this, but you actually have to strike his block, & this is very easy to avoid doing. He's a Villain, so Blades around to keep him balanced, & Red Hulk has very strong Energy Resistance as well.
2: Enhance his Shock. This is an easy one. Maybe double the Shock Damage, & I think Red Skull would go from Meh to Great.
3: Allow him to have a 6 second power lock, after Power Draining via spending his Armor Ups. This was originally Seatins idea, & its not bad. You could keep a Permanent Power-Lock with him, but only via skill & careful playing. Kind of like Dr. Octopus.
Anyways, just my thoughts. Any of yours?
Post edited by Kabam Porkchop on
2
Comments
Yes, I do believe every Champion should be good. But not every Champ needs to be a Blade, I agree.
He is a villain bro. With all the Blades in AW currently, I have a hard time believing he would be an overpowered defender.
Plus, they gave him the freaking Cosmic Cube in game. I know we don’t always go by Marvel rules, but it seems ridiculous that he possesses the cosmic cube and has such a pathetic attack rating.
More shock damage would help him immensely.
It would be really nice to at least get some feedback on this, I know the team knows thst the overall reaction to his release has been negative.
Is this something that is even being looked at?
Heck, I didn't even say I wanted him God-Tier. I just said "tweek" him by doubling his Shock or something Lmao. I don't see where I said I wanted him Top 10 in the Game. I just want him to be a good, decent champion... that people don't break they're phones over when they pull, like when people pull Carnage. Want to see him on par with champs like Gully, Nightcrawler or Rouge... didnt mean Medusa, Blade or Stark Spidy territory
Fight Start :
-Gain 5 Armor Up Buffs, each increasing Armor Rating by 300.22. Armor Up Buffs stack up to 15.
-Each Armor Up Buffs grants 200 Attack rating.
-Armor Up Buffs Are Now Passive
-Special Attacks Are Unblockable If RedSkull Have More Then 10 Armor up Buffs
-Special 1:
all The Hits Now refreshes All Shocks on the opponent inflicted through Red Skull’s abilities and Stuns the opponent for 2.5 seconds
-Passive : Cosmic Cube Provide full immunity to Bleed and poison effects .
-Signature Ability: Cube Affinity – The Cosmic Cube aligns its ambition with Red Skull, providing him additional power when utilized.
While Heavy Charging, RedSkull Become unstoppable for 10 second and generate 10% Power per second and Heavy Charging can be held for an extended duration.
Landing a Heavy Attack when the opponent Dashes in, Shocks the opponent, dealing 3000 Energy damage over 2 seconds.
unstoppable Have Cooldown of 20 second Before he Become Active Again .
Don’t forget Emma Frost 🤦♂️