Well, Adaptoid did one thing for the community...
ZzyzxGuy
Member Posts: 1,292 ★★★
Now you know how the poor AI feels most of the time when they play unfair human beings.
I wonder how many times AI has complained to Kabam about nerfing humans?
I wonder how many times AI has complained to Kabam about nerfing humans?
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Comments
Hyperbole is lost on some.
Actually, the Poll proves that 24% of the community feels that strongly about it. I'd say that's a significant amount enough to be an indicator that there's something to it.
As for why we need to try and outnumber people who have a problem, or scoff at them, that would require much more research.
Well I feel sheepish....should have known.
And yet you continue to bait. So what is the threshold for there "being something to it." And what does "something to it mean" - that a nerf should definitively happen? What percentage would that require? Does that not require much more research?
Oh you
That's not bait. It's giving another view that's ignored. Blatantly ignored.
I'm not the one who decides when it should happen. Neither are we, so trying to overspeak people who do isn't going to stop the process. They take the feedback and examine the data. Feedback that is not only necessary for a nerf, but necessary for the process of creating future EQs.
As for your question, if one or two people, perhaps even 5 or 10, agree, you might find they're just not applying themselves. 60 people is enough to see there's most likely a real concern there.
Lol 60 people are cause for concern.
Well, yes. Even if you're operating out of the biased logic of trying to debunk every person's argument, it becomes intrinsically harder the more people with the same argument.
Well, it's a number that he clearly based on all available information. For example, total number of MCOC players. The level of account that raise the concern. The rosters of the accounts that raise the concern. The number of hours and content completed by those account. So yes - 60 does seem entirely reasonable - but I was hoping for a prime number.
I'm not the one trying to nullify anyone. I'm pointing out that there are people who others are trying to nullify with this majority attitude. Also, with the existence of Threads such as this which just serve to make a mockery of people that have a genuine concern. It's really sad that this place has that atmosphere.
Polls on the forum don’t prove anything, except that 24% of the people who visited the forum that day and decided to click on that poll and decided to cast their vote.
How many people was that, about 60? And about 180 people didn’t think it was an issue. The thing with polls is that maybe, those 60 people are the only 60 people in the entire game that found it hard, and the other millions didn’t. Or perhaps, those 180 were the only ones in the entire game who found it easy, and the other millions didn’t. It just depends who’s on the forums, and who’s willing to vote. That’s why polls are hard to trust.
Because you can literally beat him with a 2* and slapping on the phone.
Actually, the Poll proves that 76% of the community feels that strongly about it. I’d say that’s a significant amount enough to be an indicator that there’s nothing wrong to it.
As for why the number of people outnumber those in favor of a nerf, that would probably be that they actually listen to community advice/feedback and realize he’s not too bad when you properly plan for the fight. That is my humble, non-belittling opinion 😌
Maybe we can screenshot all of the responses we've seen about this subject and use them in future discussions when he's the only one arguing to hundreds of other players why they are wrong - and those haven't been polls, those are individual accounts posting their opinion in words for all to see. I love how that isn't something important but THIS poll suddenly matters and is absolute gospel on the level of difficulty here.
Like we see here, in THOSE circumstances, the random 21% are being heard loud and clear, are scientifically all capable of doing this uncollected or master quest (without knowing their profile or level in game of course), and therefore are the ones who are "right" about the topic.
In any other situation, it's the 1 person against the rest who is the voice of supposed reason, and all of the others saying the same thing are wrong.\
It's almost like we're starting to see a pattern in this here. Strange indeed.
Oh here we go again with the "20%+ of the community". No, the poll doesn't represent the community. There are players who make an account on here, complain about a ban etc., then leave, there are the banned players, players who are on Reddit, not to mention players who just play the game.
I feel like you just completely ignore people who actually give a good argument against you because you simply can't acknowledge that you are wrong..
You of all people should not take the position that forum polls are an indicator that there's a problem that should be addressed. And you tend not to, except when they swing in your favor.
The fact that a lot of players expressed the belief that the content was too hard for them indicates that the content was likely too hard for most of them. However, as it was intended to be too hard for many players, that feedback doesn't carry a lot of significant information, except that the content did what it was intended to do.
When Ice Phoenix first arrived there was a lot of feedback that the content was too hard. But that wasn't really interesting because Ice Phoenix was intended to be hard. The feedback that contained the useful information was that her cold snap was dealing more damage than the health of a large majority of champions that existed at the time, and *that* was clearly unintended. When cold snap damage was reduced, there was still a large number of players complaining that she was too hard, but as she was now exactly as too-hard as she was intended to be, those complaints when unheeded.
Now that I've played through uncollected once, to me it seems harder than last month (but last month was one of the easiest uncollected of recent months) but not the hardest. Maybe one of the harder, but not outside the range of what I expect in uncollected monthly content. The adaptoid in particular is highly analogous to RoL Wolverine. If you don't bring a champion that works, it is completely impossible. But if you do, it is just a matter of outlasing him and just like RoL Wolverine the Adaptoid doesn't have SP3, so power control is not even essential. If you can eliminate or outdamage the healing, you just have to not get hit by specials and not forget to wait out the unstoppable.
Why?
The adaptoid is a punching bag because with no special three attack you might as well just keep punching. Red Skull, sigh, Red Skull. I was fighting him this morning (yes, that is how this story ends) and after some prelim rounds I decided to just slowly bait sp1 over and over with my Blade. Over and over. Over and over. Over and over and over again. You can't even consistently land full combos all the time because that's too much energy eventually, so hit hit hit pause, bait, hit hit hit hit pause, bait. Over and over again. If you understand that Red Skull is Defensive you can avoid getting stuck in the corner by just pretending to charge at him, and he backs away. So this is just one really, really slow, inevitable slog.
Unless something unusual happens, like the servers go down while you're killing him, don't come back before he's dead, and the game times out and you get to do it again. Maybe I'm not good enough to know the fast way, but the slow way is like pulling teeth, if you tied your tooth to California and let continental drift slowly yank it out.