Riegel_3 wrote: » I have around 500 map 6 crystals. Will this new change increase the odds of t2 alpha for my alreadty earnt crystals. Or will it remain what it was when i obtained them?
XxOriginalxX wrote: » Any clues on what kinds of randomized enemies we can get, say for example I’m doing a map and first week i fight a Hyperion, can that be randomized into any champion the next week?
Hulksmasshh wrote: » Will the cost of running map 6x5 or any other combination of map 5 and 6 (assuming the same map across all BGs each day) be the same as last season?
pd187 wrote: » Why exactly did you all feel it was truly necessary to shift the schedule to cut the break down by 1 day? I understand that part of what you want is for the players to constantly be playing and AQ/AW helps with that but with all the compla...er, "feedback" last time with the (intended) short break between AW seasons, I don't see why the schedule should have been changed to make AQ nearly be breakless...
Kabam Miike wrote: » Hulksmasshh wrote: » Will the cost of running map 6x5 or any other combination of map 5 and 6 (assuming the same map across all BGs each day) be the same as last season? Yep! The Prices of the Maps have not changed, so if you run 3 Battlegroups of Map 5 for 1 day, it will still be the same as just running 1 day of Map 5 in Season 4.
Jaded wrote: » My main concern here is that to gain any real chance at the “increased” amounts of t2a people will have to run map 6. IMHO t2a increases shards should be added to the map 5 crystals. While having map 6 crystals the chance to pull a fully formed t2a plus increased shards. I don’t see a increase in t2a outside of map 6 crystals. And lowering the cost on t2a shards in the glory store doesn’t really make a huge difference.
bdawg923 wrote: » I see the appeal of running different maps for different groups, but the issue is say for example we run 5x5. Now we find 10 people who want to do map 6. So every day we do 556. That third group of 10 is doing map 6, and we all are rewarded. But what if the other 20 people who aren't running map 6 can't afford to pay for map 6. Do they have to pay for a map they aren't doing, but are getting rewards for? I have no idea how to handle the donations in this case.
Demonzfyre wrote: » bdawg923 wrote: » I see the appeal of running different maps for different groups, but the issue is say for example we run 5x5. Now we find 10 people who want to do map 6. So every day we do 556. That third group of 10 is doing map 6, and we all are rewarded. But what if the other 20 people who aren't running map 6 can't afford to pay for map 6. Do they have to pay for a map they aren't doing, but are getting rewards for? I have no idea how to handle the donations in this case. It doesn't breakdown that way. Its a percentage of the map cost per by bg or shared costs. Also if you do 556 and 100% each map, everyone gets all rewards. So rewards for 100% map 5 x2 and map 6 x1.
bdawg923 wrote: » Demonzfyre wrote: » bdawg923 wrote: » I see the appeal of running different maps for different groups, but the issue is say for example we run 5x5. Now we find 10 people who want to do map 6. So every day we do 556. That third group of 10 is doing map 6, and we all are rewarded. But what if the other 20 people who aren't running map 6 can't afford to pay for map 6. Do they have to pay for a map they aren't doing, but are getting rewards for? I have no idea how to handle the donations in this case. It doesn't breakdown that way. Its a percentage of the map cost per by bg or shared costs. Also if you do 556 and 100% each map, everyone gets all rewards. So rewards for 100% map 5 x2 and map 6 x1. I understand the rewards part, all 30 people will get rewards from map 5 and map 6, I don't follow the costs part. Sorry but can you elaborate
OMC_Pinto wrote: » Is there any value or discussion of shifting the timing of AQ/AW starts? For instance, AQ is a 5 day event, why not run it Monday-Friday so that summoners always have the weekend free of AQ? Likewise moving the maintenance window from Tuesday to saturday or sunday so that the downtime for AW matchmaking will also overlap a weekend. Seems like that is the most challenging window for alliance participation when real life activities tend to fall on weekends.