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Intercepting is (still) broken

DTMelodicMetalDTMelodicMetal Posts: 2,785 ★★★★★
This video was taken yesterday from Alliance War. When slowed down you can see that Dr. Voodoo started a medium/dash attack before Mordo landed his medium/dash attack. This means that Dr. Voodoo should have intercepted Mordo's attack. That was not the case with this fight:

https://youtu.be/FRANOhj6_Ms

Intercepting has been bugged or broken since Act 5.4 dropped last December. I've posted videos supporting this for months, other players have too. Can the community get an announcement on why there are times when intercepting mechanics unfairly favor the AI? Here are other examples I've previously posted:

Labyrinth of Legends (May, 2018):

https://youtu.be/KlqZtLYSsWE

Alliance Quest (April, 2018):

https://youtu.be/OInQLM_4OeM

Comments

  • DTMelodicMetalDTMelodicMetal Posts: 2,785 ★★★★★
    Last video was Alliance War, not Alliance Quest
  • Vegeta9000Vegeta9000 Posts: 204 ★★
    To be fair, leaving it that late makes it all down to certain champs animations. Amongst the many bugs, Ive had no trouble intercepting.
  • DTMelodicMetalDTMelodicMetal Posts: 2,785 ★★★★★
    Vegeta9000 wrote: »
    To be fair, leaving it that late makes it all down to certain champs animations. Amongst the many bugs, Ive had no trouble intercepting.

    That's true if you use light attack to intercept. As long as you start a medium/dash attack after the AI starts their attack and before the AI hits your champion your intercept should land. I can't remember a post on the forum where a moderator said intercepting success is contingent on different champions' attack animations. See the 2nd LOL video for a better example.
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