Champion Spotlight - Omega Red

edited September 12 in General Discussion
Omega Red enters The Contest September 13th at 10AM PDT!

About Omega Red:
It was during the peak of the Cold War that saw the Soviets transform Arkady Rossovich into the super soldier Omega Red. Wielding nearly indestructible tentacles and a Death Factor capable of killing by mere proximity, Omega Red was terrifyingly beyond their control. His creators sealed him away in cryogenic stasis where he remained until present day, when he was awoken by criminal organization The Hand to do battle with Wolverine and the X-Men.

Base Stats & Abilities
*All stats based on 4-Star, Rank 5, Level 50, Signature Level 99

Health: 15052
Attack: 1216
Max PI:
Without Signature: 3654
With Signature (99): 4599

*All stats based on 5-Star, Rank 5, Level 65, Signature Level 200

Health: 30179
Attack: 2437
Max PI:
Without Signature: 7357
With Signature (200): 10160

Character Class: Mutant

Basic Abilities: Death Factor, Death Field, Degeneration, Life Steal


Passive

• Omega Red’s mutant physiology renders him immune to the effects of Poisons and reduces the damage of Bleeds by 90%.

• Tentacles Hits reduce 100% of damage inflicted by enemy abilities that deal passive damage when they are struck.

*** Developer Note: Tentacle hits occur during Medium Attacks, the last hit of a Light Combo, and Special Attacks. The Tentacles reduce damage received from On-Struck defensive abilities and will put a stop to the damage from Killmonger’s Reverberation and Korg’s Rock Hard Thorns.

Death Factor

• While near the opponent, Omega Red inflicts 1 Death Spore every .5 second(s) up to a maximum of 10. Once the opponent is out of range they lose 1 Death Spore every .15 second(s). Death Spores are not affected by Ability Accuracy reduction.

• Each Death Spore lowers the opponent’s Armor Rating by 105 and reduces their chance to Purify debuffs by 10%.

• Death Spores struggle to affect mechanical components and are inflicted 4 times slower against Robots.

*** Developer Note: When playing as Omega Red, managing your proximity will be essential, more Death Spores mean more damage and less chance those pesky Skill Champions will Purify your Stuns from a Parry. Additionally his most important abilities are unaffected by Ability Accuracy reduction, making him a bit more reliable in some matchups.

Death Field

• While Omega Red is Bleeding, he emits the Death Field.

• The Death Field causes Death Spores on nearby opponents to Passively Degenerate them, dealing 43 damage per second for each Death Spore on them. The Death Field is not affected by Ability Accuracy reduction.

• While the Death Field is active, the limit for Death Spores on the opponent increases to 30.

*** Developer Note: Omega Red will brutally punish any Champion brave enough to inflict Bleed, what runs through Omega’s veins should stay in there.

Heavy Attack

• Inflicts a Degeneration Debuff for 7 second(s), dealing 182 damage for each Death Spore on the opponent.

• Death Spores do not expire while the opponent is out of range of the Death Factor for as long as they have an active Degeneration Debuff.

*** Developer Note: The Degeneration Debuff does not stack and will need to expire before the next can be applied, but careful timing will allow a player to keep the Death Spores locked on the opponent at all times.

Special 1: Draining Experience - Omega Red uses his Carbonadium tentacles to take life force through brute force.

• Removes all Death Spores from the opponent to inflict Life Steal, Stealing 98 Health from the opponent for each Death Spore removed by this attack.

Special 2: Death Field - Flooding the air around him with deadly spores, Omega Red makes any proximity problematic.

• Omega Red emits the Death Field for 10 seconds.

*** Developer Note: Using the Death Field to build up Death Spores will help Omega Red reach the maximum potential of other abilities.


Special 3: Tentacled Terror - Wild arcs of tentacles send the opponent helplessly into the air and down again as Omega Red prepares a final attack to leave his opponent completely drained.

• Removes all Death Spores from the opponent to inflict Essence Steal for 3 second(s), Passively Stealing both 170 Health and 3.3% of Current Power from the opponent for each Death Spore removed by this attack.

Signature Ability: Lethal Dose - When the opponent builds up enough Death Spores they begin to lose health and the strength needed to block Omega Red’s assault.

Passive - Opponent has 10 or more Death Spores

• Death Spores on the opponent deal 120~973 damage per second.
• Omega Red’s Basic Tentacle Hits have a 10~30% chance to be Unblockable.

*** Developer Note: Players can use the Heavy Attack to lock the opponent with the Lethal Dose, keeping the passive damage ticking even while Omega Red is out-of-range or playing defensively. Additionally, once the opponent has a Lethal Dose, players using Omega Red should look to punch through the enemy Block with his tentacled Medium Attacks.

Synergy Bonuses

Metal Mayhem - Unique Synergy

• Omega Red: +4% Critical Damage for each Death Spore on the opponent.
• Wolverine: +20% Stronger Bleeds and +5% Critical Rating.
• Colossus: +20% Attack Rating for each Armor Up Buff and Well Timed Blocks grant an Armor Buff.[Max 1 Stack]

X-Assassins - Unique Synergy

• Omega Red: 30% faster rate to inflict Death Spores and 30% longer rate for Death Spores to be removed.
• Deadpool (X-Force): +25% Power Rate against Bleeding Opponents.
• Sabertooth: 30% chance Basic Claw hits inflict Bleed, dealing 40% of Attack as Direct Damage over 4 seconds.

Seeing Red - Unique Synergy

• Omega Red: Well Timed Blocks have a 100% chance to inflict 1 Death Spore up to a max of 30 Spores total.
• Red Skull: While under 1 Bar of Power, Charging Red Skull’s Heavy Attack grants an Unstoppable Buff for 2 seconds. If Hit while Unstoppable, the Buff is removed and Red Skull immediately executes the Heavy Attack.
• Red Hulk:+25% Power Rate against Incinerated Opponents.

Deadly Presence - Unique Synergy

• Omega Red: The Death Field deals 10% more damage.
• Mephisto: The Aura of Incineration deals 15% more damage.
• Void: Intimidating Presence debuffs deal 10% more damage.

Recommended Masteries

Double Edge / Coagulate

• Double Edge will allow Omega Red to do incredible damage, granting both additional Attack Rating and activating the Death Field at the start of the fight. Pair this with Coagulate and Omega Red becomes strictly better.

Recovery

• This Mastery will boost the health Omega Red recovers after Stealing Life from the opponent, something that will greatly benefit him considering his aggressive playstyle.

Strengths

Anti-Bleed

• Omega Red will excel against any champion foolish enough to inflict a Bleed debuff on him.

Damage Over Time

• Death Spores cannot be affected by enemy abilities and their ability to inflict damage over time will allow him to slip by enemies with even the most potent defensive abilities.

Anti-Purify

• Once the enemy is riddled with Death Spores they lose the ability to activate Purify effects, ensuring that even prolific Skill champs must learn to live with their debuffs.

Weaknesses

Robots

• Robots will render Omega Red’s Death Spores almost completely ineffectual, making these metallic Tech champions the best counter to his degenerating ways.

Playstyle

• Paying attention to proximity and the amount of Death Spores on your champion is essential. Master This and Omega Red becomes more and more harmless.
Post edited by Kabam Miike on
«1

Comments

  • DroidDoesDroidDoes Posts: 176
    Do you mean entering the contest September 13, not the 11th (which would be today)?
  • DroidDoes wrote: »
    Do you mean entering the contest September 13, not the 11th (which would be today)?

    That I did! Sorry about the mistype. Thanks for catching it :D
  • WerewrymWerewrym Posts: 1,525
    Omega will be good against duped MS cause she will cause him to bleed a little bit, which will be negated by willpower, so he practically gets a free Death Field for almost the entire match.
  • wookehwookeh Posts: 132
    How does his death field interact with suicide mastery bleed?
  • Kil63Kil63 Posts: 232
    wookeh wrote: »
    How does his death field interact with suicide mastery bleed?

    Look up above, bro. They covered it. It triggers it
  • "Once the enemy is riddled with Death Spores they lose the ability to activate Purify effects, ensuring that even prolific Skill champs must learn to live with their debuffs." Does this mean that champions like Agent Venom will no longer have access to Tenacity, and how does this work, i.e. does one Death Spore prevent it from happening, or is it more or a percent scale. Also does this only affect skill champions or any champion with the ability to purify debuffs?
  • V1PER1987V1PER1987 Posts: 1,789
    "Once the enemy is riddled with Death Spores they lose the ability to activate Purify effects, ensuring that even prolific Skill champs must learn to live with their debuffs." Does this mean that champions like Agent Venom will no longer have access to Tenacity, and how does this work, i.e. does one Death Spore prevent it from happening, or is it more or a percent scale. Also does this only affect skill champions or any champion with the ability to purify debuffs?

    Each spore reduces it by 10% so at 10 spores, they won’t shrug off debuffs.
  • My_SuperiorMy_Superior Posts: 1,133
    Does the X-Assassins synergy work for X-Force Deadpool or just Deadpool?
  • Does the X-Assassins synergy work for X-Force Deadpool or just Deadpool?

    That would actually be Deadpool (X-Force) in this case, not the other Deadpool. We'll update the spotlight to clear that up!
  • Savio444Savio444 Posts: 853
    Do you need a 4* omega red for the x-assassins synergy with sabertooth, or 3* has it?
  • What star level does the X-assassins synergy have to be to give sabertooth that bonus bleed. That will make him even deadlier then he already is, sign me up.
  • Amazing hero , i need you
  • Hey there everyone, for those who have asked, we've compiled a list of what synergies Omega Red will have at each star tier that you can find below.

    2-Star: Metal Mayhem and X-Assassins
    3-Star: Metal Mayhem, X-Assassins, and Seeing Red
    4, 5, and 6-Star: Metal Mayhem, X-Assassins, Seeing Red, and Deadly Presence

    So for those of you who were eyeing that X-Assassins synergy with Sabertooth, it'll even be available from the 2-Star Omega Red. ;)
  • So with the void synergy it says ‘intimidating presence debuffs do 10% more damage’. Because those debuffs themselves don’t actually do any damage (them being unique debuffs do) does that mean other debuffs like parry will also increase in damage from them being unique or not?
  • That is awesome, thanks for the prompt response.
  • You can grab this guy on marvel insider as a three star.
  • Savio444Savio444 Posts: 853
    Hey there everyone, for those who have asked, we've compiled a list of what synergies Omega Red will have at each star tier that you can find below.

    2-Star: Metal Mayhem and X-Assassins
    3-Star: Metal Mayhem, X-Assassins, and Seeing Red
    4, 5, and 6-Star: Metal Mayhem, X-Assassins, Seeing Red, and Deadly Presence

    So for those of you who were eyeing that X-Assassins synergy with Sabertooth, it'll even be available from the 2-Star Omega Red. ;)

    Awesome!
  • Will Death Spores act like armor breaks, removing armor ups, keeping Emma Frost from entering diamond form, etc, or simply reduce armor without these added benefits?
  • So with the void synergy it says ‘intimidating presence debuffs do 10% more damage’. Because those debuffs themselves don’t actually do any damage (them being unique debuffs do) does that mean other debuffs like parry will also increase in damage from them being unique or not?

    The Dreadful Presence synergy would allow Void to deal 10% more damage per unique Debuff type on his opponent, regardless of if the Debuffs come from his Intimidating Presence ability or not. Sorry for any confusion there.
  • JChanceH9 wrote: »
    Will Death Spores act like armor breaks, removing armor ups, keeping Emma Frost from entering diamond form, etc, or simply reduce armor without these added benefits?

    The Death Spores will decrease Armor Rating, but they are not themselves an Armor Break, so they will not remove Armor Buffs or stop Emma Frost from entering Diamond Form.
  • V1PER1987V1PER1987 Posts: 1,789
    That Sabretooth synergy looks glorious for my soon to be 5/65.
  • EbbtideEbbtide Posts: 203
    So for those of you who were eyeing that X-Assassins synergy with Sabertooth, it'll even be available from the 2-Star Omega Red. ;)
    Will there be a 2-Star Omega Red available?

    I'm surprised Winter Soldier didn't get some bonus with the Seeing Red or Metal Mayhem (with his Arm), with the Soviet connection.
  • TriAn913TriAn913 Posts: 1
    edited September 12
    Just want to let you know, you used the wrong “effect”. It should say: “Death spores struggle to affect...” since you’re using the infinitive form of the verb “affect”. ;)
  • TriAn913 wrote: »
    Just want to let you know, you used the wrong “effect”. It should say: “Death spores struggle to affect...” since you’re using the infinitive form of the verb “affect”. ;)
    Good catch! Fixed it!
  • Can't wait!
  • So with the void synergy it says ‘intimidating presence debuffs do 10% more damage’. Because those debuffs themselves don’t actually do any damage (them being unique debuffs do) does that mean other debuffs like parry will also increase in damage from them being unique or not?

    The Dreadful Presence synergy would allow Void to deal 10% more damage per unique Debuff type on his opponent, regardless of if the Debuffs come from his Intimidating Presence ability or not. Sorry for any confusion there.

    Great thank you for clearing this up
  • MagrailothosMagrailothos Posts: 1,369
    Synergy Bonuses

    Metal Mayhem - Unique Synergy

    • Omega Red: +4% Critical Damage for each Death Spore on the opponent.
    • Wolverine: +20% Stronger Bleeds and +5% Critical Rating.
    • Colossus: +20% Attack Rating for each Armor Up Buff and Well Timed Blocks grant an Armor Buff.[Max 1 Stack]

    I know that the Sabretooth and Red Skull synergies got all the attention, but this is the one that makes a big difference to a really old and underpowered champion.

    With an Awakened Colossus it won't be hard to sustain armour levels of 2-4 for much of the fight. He's finally taking the pillows off, Luke Cage-style!

    With the inherent Heavy-Handed bonus to specials that Colossus has, this is going to actually make him substantially more effective.

    Thanks for this, developers.

    Now - is there any chance of our organic steel champion ever getting some of the resistances of the new organic diamond one? Or can I keep attacking him with ants?
  • TheSquish671TheSquish671 Posts: 1,877
    If I'm not wrong, colossus will also be getting a synergy with emma frost
  • bpunk88bpunk88 Posts: 74

    Death Field

    • While Omega Red is Bleeding, he emits the Death Field.

    • The Death Field causes Death Spores on nearby opponents to Passively Degenerate them, dealing 43 damage per second for each Death Spore on them. The Death Field is not affected by Ability Accuracy reduction.

    • While the Death Field is active, the limit for Death Spores on the opponent increases to 30.

    *** Developer Note: Omega Red will brutally punish any Champion brave enough to inflict Bleed, what runs through Omega’s veins should stay in there.

    ...

    Anti-Bleed

    • Omega Red will excel against any champion foolish enough to inflict a Bleed debuff on him.

    How will this interact with Node effects (like Bleed, Caltrops, etc) and Masteries (Double Edge)? Has this been tested to only trigger when an opponent strikes Omega Red?
«1
Sign In or Register to comment.