**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
Swarm (Spider-Man villian)
Poison immunity:
Chen's exposure to excessive amounts of radiation grants him full immunity to the poisons of the battlerealm.
Radiation touch (passive):
Every 5 hits on the combo meter, Chen applies a Radiation touch passive on the opponent, for every poison debuff on the opponent, the Radiation touch reduces ability accuracy by 20%. Max stacks - 3
Basic attacks:
A basic attacks have a 25% chance to apply a poison debuff on the opponent, which last for 8 seconds, this chance is increased by 10% if Radiation touch is active on the opponent.
Radiation Poison (passive):
When the opponent has 6 poison debuffs active, they are consumed and replaced with a Radiation Poison passive, which lasts indefinitely and deals 50% of Radiation Man's attack as true damage. Max Stacks - 10.
Heavy Attacks:
Heavy attacks consume one Radiation touch passive and deal 5% of Radiation Man's attack as energy damage.
When attacked:
Chen releases Electromagnetic radiotion which disable machinery, causing #Metal champions to suffer -50% attack.
Special Attack 1:
Applies 3 Poison Debuffs, dealing 5% of Radioactive Man's attack each.
Special Attack 3:
Refreshes all Poison Debuffs on the opponent and gives Chen a Precision buff, increasing his crit rate by 1125.
Signature Ability:
Hypnotic Light:
When Chen is near his opponent, every 3 seconds, he applies a Weakness debuff on the opponent, reducing their crit rating by <5%>.
https://docs.google.com/document/d/16Rp7yDe-iD-Zd29PodWcLExoplRzzDIoDgzGgR53ORQ/edit?usp=sharing
Hobgoblin
captain america (mjolnir worthy)
iron man (endgame w/ gauntlet)
peggy carter
sharon carter
updated versions of falcon, winter soldier
like to see shuri
m'baku
and thanos (endgame) as he is a different depiction in the movie compared to other versions of himself
Class: Skill
Signature Ability: Deadly Aim
Bullseye gains Missions based on fights he completes.
Mission 1: Take Down a Hero Champion
Bullseye MUST K.O using his Special 1 to gain a Mission Charge
Mission 2: Take Down a Science Champion
Bullseye MUST K.O a Science Champion using his Heavy Attack to gain the Mission Charge.
Mission 3: Take Down the Final Quest Boss using his Deadly Aim Ability.
When 2 Missions are completed, Bullseye will gain access to his Deadly Aim Ability which increases the Damage and Critical Rate by 135%. Once the Third Mission has been completed, Deadly Aim will go into cooldown for 10 Seconds and will also grant the Third Charge.
Once the final Charge has been gained, All Attacks from the Opponent on the next Fight have a 80% chance to Miss