**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Why is Thing not Poison Immune ?
LordScatsbury
Posts: 170 ★
I’ve been going for my recent completion of chapter 1 variant 2 and have made it to 1.3 with no revives or potions. Sadly I have no gladiator hulk so I decided to go the poison route with the full thing synergy team, only to learn he is vulnerable to poison.
Come on , he’s literally a pile of rocks
Come on , he’s literally a pile of rocks
9
Comments
The abilities he has is on his abilities page list, you can check it before starting a quest or a fight.It really was a mistake there
People have an outdated and physically nonsensical idea about what Iceman does. In the comic books, the modern canonical description of Iceman's abilities is that he's an energy manipulator: he can remove kinetic energy from a substance, especially water, and that's what makes it cold. Cold is the side effect, not the effect. That is because you can't really make things cold: cold isn't a thing. Heat is a thing: you can make things hotter by adding heat energy to it. There's no real limit to how fast you can inject heat into something. But to make it colder, the thing has to emit its heat. It can only do that so fast, and there's no way to speed it up any faster than what it can do intrinsically.
So for Iceman to do what he does, especially to freeze objects solid basically in an instant, requires him to have special energy manipulation powers. Iceman is immune to cold, in the sense that exposing him to cold things does nothing to him. But there's no particular reason why he should be immune to energy manipulation powers.
Sabretooth, on the other hand, has a powerful mutant healing factor. Because mutant healing factors aren't explained as to how they work, it is possible Sabretooth's healing factor can counteract the damage done by Iceman's energy manipulation powers. There's no explanation for how, but it is sufficiently ambiguous to be not entirely out of the question.