**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
AQ Thanos Heal Prevention - Whats this garbage?
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His ability description make it clear that he’s not even regenerating in the first place when his decoy is knocked out. He discards his decoy and returns to the fight with degenerating health. Nothing says regeneration in profile but it does say he degenerates. If anything, what is made clear in his profile is that nothing is supposed to prevent the real Nick from returning to the fight.
I’m sure someone who can’t fight against fury is happy about this but there’s really no benefit at all for players and Kabam needs to explain why this is even needed. Fury isn’t costing you anything. There’s already a lot of risk involved in playing with a champ at 30% health that you have to heal up to have any sustainability in subsequent fights even though he just degenerates again, and even more of a pain for players to use with suicides on after the decoy is gone.
This is flat out wrong
There’s no regeneration implied whatsoever. If that’s the way they programmed his sig ability then they need to push a fix to allow him to bypass all healblock nodes bc he’s not healing.
Could be this 1-2 second duration when he IS increasing his health is considered Regen of some sort. (in which the fights in question are negating).
His profile makes it clear that nothing is supposed to stop real nick from entering the fight.
The problem is he’s not supposed to be regenerating. Real nick with degenerating health is replacing the decoy and nothing is supposed to prevent that from happening, as per his profile.
Recode how the decoy is replaced to remove the symbolic and formerly irrelevant +health pop-up, or push a fix to allow him to bypass all forms of heal block as he’s supposed to because he’s not healing— he’s replacing the decoy with himself.
And yes they can recode Nick in a matter of hours as they proved when they changed the code for his goldpool synergy when they got scared that it would benefit players too much.
That poor communication makes your player base suspicious about your real intent and that's why the forum is inflaming itself every time an unannounced change is discovered by the community or not detailed when announced like the changes about Cull Obsidian.
This is a blessing and a curse. Him healing seems to make him suspectable to heal prevention, but it also allows him to take damage while he is healing and still heal to full, something that would not happen if he was jsut replaced by his real self.
They should probably make heal prevention not work on him, but also that any damage he takes after the decoy is removed, but before he is at full healthy stick.
I don’t care how they fix it.
Leave it the way it is but make him immune to heal block/prevention since his profile makes it CLEAR that nothing should stop real nick from replacing the decoy.
Or reprogram his sig ability to give him 100% health immediately with no temporary immunity to damage and without the unnecessary +health pop-up that we all originally thought was symbolic but actually is programmed as a regen for some ridiculous reason.
They changed the code on his goldpool synergy in hours. They can change the code on this too. Heal block/prevention should not work on him because he’s not supposed to be regenerating.
This isn't a small deal for me. I spent good money and time to both get Fury and dupe him. If you're going to fundamentally nerf him via node in a way that is inconsistent with how the character is supposed to interact, that may well be the final straw for me in trusting the company enough to keep playing the game. It seems like rules are changed and exceptions made on the fly and they are more frequently than not to the detriment of the player.
I said it before and I'll reiterate now, there is no justification for this mechanic to effect this champion. None. This needs to be properly addressed or else you risk abandoning the principals of accountability and openness to players that you have stayed are important. Not only was this change made, it WAS NOT communicated to the player base at any time prior to it even since the change was made other than one post in this isolated thread.
Be better
fury has the same exact interaction with elsa bloodstone (observed many times in uncollected EQ). when she's bleeding against a non-mutant opponent, she heal blocks them.
LMD drops, and the real nick fury comes in. however, nick fury stayed at 1 HP and flops over. Doubt that is how that interaction should work
Meh