**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
3* champs. Sell or keep?
IamGROOT420
Posts: 233 ★
I got a ton of 3*s that are never used at all. I've been thinking alot about selling them for ISO and 4* shards. I'm uncollected so I mainly use 5*s and some 4*. Does anyone else do this ? Just wanna hear what the community does. Thanks.
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Comments
1. They make good, cheap level up and SA fodder.
2. Duping them gives you 4* shards, which will eventually lead to more 4* dupes, which leads to 5* shards, etc, etc.
3. 3* sig stones and gems are super common and make for good items use fodder. Same goes for 3* arena boots.
4. Max sig 3* dupes will basically double your 4* shards (see #2).
5. Sometimes Kabam releases content with specific champion requirements (such as the gates from the last EQ). If you're lacking a required champ as a 4* or higher, there's a good chance you still have it as a 3*. Would really suck to not be able to complete a particular path because you don't have a specific champ.
Everyone gotta play their own way, but selling champs never made much sense to me.
So more 3*'s means more 4* shards which means more 4*'s and that means more 5* shards and so on.
Can also use them in infinite streaks without gaining a death match, really handy for smashing out all the milestones at a good clip.
Not even mentioning the Knick on effect of shards the more times you dupe and redupe those champs. Selling them only gives you a short term gain