**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.

Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.

5.4 camera lock

FhfjghhggggjfhfjgFhfjghhggggjfhfjg Posts: 4,492 ★★★★★
Whats the point of it?

Comments

  • K00shMaanK00shMaan Posts: 1,289 ★★★★
    The point was that when it was first released, you basically had no idea what to expect as you progressed through the quests other than who the final boss was. Then, literally one day after it was released, you could go online and find info about all the paths and every champ on them. Understandably, I don't think they are going in that direction again to make content more challenging
  • CoatHang3rCoatHang3r Posts: 4,965 ★★★★★
    Per the announcement.

    You’re locking the camera? Like Labyrinth?

    Yes. Locking the camera along with the use of portals is meant to escalate the stakes of choosing certain paths and emphasizing “solving” the map as a riddle. Don’t worry, you won’t be COMPLETELY in the dark about what to expect on certain paths, but Chapter 4 is meant to be hard in more ways than just one, and adding some elements of gameplay/problem solving to the map is part of that.

    What do you mean we won’t be COMPLETELY in the dark?

    Portals are now labelled with short hints about the type of encounters you’ll find on the other side. For example, you may see a Portal with text next to it saying “POWER” which means the fights on that path will all focus around your opponent’s power meter. Perhaps another might say VITALITY OR RESILIENCE, which means there are 2 options at the end of that path, one which focuses on health (whether that be regeneration or simply high health pools), another on damage resistance, such as energy or physical resistance, or even high armor. As a general rule, here’s how Portal Labels are written:

    A & B - The & joiner means BOTH effect A and effect B will be on the path this Portal leads to
    A OR B - the OR joiner means you will be able to choose a path containing EITHER A or B, but not both, after exiting this Portal.

    Some Paths feature Act 5 Buffs you’ve squared off against before, and those Portals will be labelled with the name of those specific Buffs so you know what you’re getting into.
  • ReferenceReference Posts: 2,899 ★★★★★
    Can tackle it by simply set a task list in note app of your iPhone, then put a tick for which path u have finished. I did that for Act 5 exploration.
  • ReferenceReference Posts: 2,899 ★★★★★
    Something like that:

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