**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
While we're in Maintenance, let's Chat.
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Comments
The in-game explanation is that whether Iceman is immune or not to Iceman's powers on Earth-616, in the MCOC Battlerealm universe Iceman is not immune because that universe has different laws of physics designed to force inhabitants into combat on relatively even ground.
As to the other common immunity complaint, it is nonsensical to say Ghost Rider should be immune to incinerate because he's "on fire." If he was actually on fire, he'd be susceptible to fire: that's what being on fire means. But GR is not actually on fire, because he can't burn. Instead he's surrounded by a mystical flame that he can manipulate in various ways. It isn't even always hot, as evidenced by the fact that when GR is standing next to, or even touching an innocent person they don't burst into flames.
Canonically in the comics GR should be immune to fire. He should also be immune to laser beams, cold, punches, bullets, kicks, baseball bats, throwing knives, mini-missiles, circular saws, hand grenades, and the flu. But giving him all the immunities he ought to have in the comics would make him slightly overpowered, in that he would be impossible to harm. So in the MCOC battlerealm universe the laws of physics there do not allow him to have all of those immunities.
Btw where are the daily catalyst for the glory store?