**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
Like RoL had cyclops rhino and ronan
LoL had the ultron
Was hoping abyss had someone too
The 240 ish hit cap isnt gonna fly here
I don't know what the challenge rating is for an r3 6* or an r4 6*, but if you want to solo some of these fights, that might be what is needed. LoL was super difficult and very expensive for most until Aegon was released. Then LoL became pretty easy and could be done with relatively minimal revives. I'm sure this new challenge will be the same. Expensive at first and then easier as we all figure it out and can rank champions up higher.
To get around the skirmish charges, you can find other sources for damage. Debuffs are one source. Reverse healing is another. Reflecting damage is another. There are a lot of other ways you can damage your opponent besides hitting them, and I'm sure you're going to have to think outside the box.
For anyone thinking Quake is going to conquer this, Brand #7 will kill you. They will lose skirmish and warfare charges if you don't hit them every 8 seconds.
I can’t say I’m not disappointed.
This may be free to download but to make it, you must pay... either in all day time, or bank account.