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Power Shield Node Change

I’ve been playing for about 3 years consistently, and have completed 6.2 so far, with everything till 6.1 100% explored. I remember in Act 5.2.1, the power shield node was a fun one. You didn’t deal damage on basic hits, but your specials did 400% extra damage. It was fun to see those huge damage numbers, and it balanced out not dealing damage on basics.

But now, everywhere I look that has power shield is changed. Instead of dealing 400% extra damage on specials, you deal 1% extra damage. I don’t recall seeing anything about this change anywhere. Can anyone else share their thoughts?

Photo from 5.2.1

Comments

  • Hey there,

    This is a visual bug. It's still doing a lot more than 1%, and will be fixed in an upcoming release.
  • LittlePeteLittlePete Posts: 50
    Thank you for clearing that up!!!
  • Is this display wording issue (showing 1% instead of 400%) NOT going to be part of the fixes for Feb version 25.3 ??

    No mention of it being included in upcoming changelog Would seem to be a very simple 1 line fix because just a wording issue (in fight is correctly 400%)

  • I don't know if this is just a display issue. I am in the process of going through Variant 3 3.2 on the recharge, power shield, all or nothing path, and my specials aren't doing that much more damage than they normally would. I used my 5/50 4* star lord (max sig), and the special damage is not 400% more.



    With this combo, I would expect Star-Lord to do much more damage with this node.
    Gameplay on iPhone XS, game version 25.2.0 (I'm on the latest update), iOS 13.3.
    Clarification would be great. Thanks.

  • I used my 5/50 4* star lord (max sig), and the special damage is not 400% more.

    With this combo, I would expect Star-Lord to do much more damage with this node.
    Gameplay on iPhone XS, game version 25.2.0 (I'm on the latest update), iOS 13.3.
    Clarification would be great. Thanks.

    Maybe the “400% more Damage” applies to just Base Damage of his SP, separate from any higher damage because of his current Combo ? So add 400% of his Base SP attack, and add it to the Combo-boosted SP damage he would normally do, instead of multiplying them together (??)
    Would that then be what you would see out of your Starlord's Attack number ?
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