**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
Anyone with a numbers background and hands on experience in game knows OP’s assertions are accurate.
All teams “around” a 3000 war rating should have an equal chance to be matched, not first an assessment of what “prestige bracket” they are in.... then matched Based on war rating.
I raised this issue in season 8 or 9 and almost all of our matchups focus on prestige then war rating. I received the same type of counter arguments, sure there are outliers, but speaking in general statements OP is spot on. This system causes high skill low prestige alliances opportunities they would not have if they had to compete based on war rating alone.
So top 13 from one season/tournament get put together in TOP Round Robin Bracket for the next Season/Tournament, next 13 are in next bracket, etc, etc. all the way down the line. And you face EACH of the other alliances in that bracket exactly one time during that season/tournament.
Instead of current TIER MULTIPLIER, there would be a Bracket-Wide Multiplier (everyone in that bracket gets same Multiplier, and then the next lower 13-Team bracket would have a slightly lower Multiplier, etc, etc all the way down.
After Gold Level, then everyone else basically runs Seasons the way it is now, in one large pool, based on War Rating, Prestige, (or whatever else it’s based on)
** There would have to be an OPT-IN Period to sign up for next season, so that if an alliance were going to (or has) disband, they could be ignored from taking up a “dead” spot in the Bracket.
But those 3BG Round Robin Tournament brackets would have specified rewards that would be above whatever any other lower “General Pool” alliance would be able to get. So no lower one would be able to sneak into better rewards, although it MAY qualify them to be part of the bracketed tournaments for the next season.
I mean it's ridiculous how that alliance is anything above gold.
But it's the way Kabam is matching wars.. They are definitely denying everyone below them one rank further in the chain.
Have Kabam ever responded to if they are going to fix this issue??
All the OP list shows is where an alliance placed. It doesn't take account of number of BG's or number of wars fought.
And everyone who actually fought and brought that alliance to 3000 leaves.
But before the last guy leaves, one guy with prestige of around 6000 joins that alliance and becomes leader.
Now he adds 29 other members of prestige around 6000~7000.
Now this alliance will be matched with other alliances of prestige around 6000~7000.
But their war rating would not be 3000, it'll be around 1500~2000.
What'll happen?? 1500~2000 war rating guys would be playing in Tier 2.
Neither of them will finish the map in most cases, I have proof, where both alliances have given more than 150 deaths and just left the map. Both parties had defenders remaining.
Anyway, this botched war would do the 3000 rating alliance benefit as they are definitely more versed in tier 2 than the unsuspecting first time tier 2 war playing alliance who got to be their unfortunate opponents.
That's how they are getting season points, because the multiplier is still high.
Green represents the top prestige in that tier. Orange is an alliance that is 20-30% less than prestige than the top in that tier. Red represents 30% or more prestige difference from the top rated alliance in that tier. Yellow represents a 10-20% prestige difference but I only used it on the master rankings. While it is feasible for an alliance to beat another with a 10-20% prestige difference, these 2 alliance are under 9k prestige while everyone else in master is over 10k.
All of the alliances are full and hence not likely to be recently exited shells. Typically shells in this range have alts that starts war only to lose in order to lower war rating.
You can clearly see that match making heavily favors prestige. There's no way an alliance with 30% less prestige will beat a higher rated alliance. Take a 7k prestige alliance that is probably fielding a few R4 5* for defense versus a 10k prestige alliance that is placing mostly R5 and R4 for defense; I don't see that 7k alliance ever beating a 10k regardless of skill.
Worst case is that 4330 prestige alliance near the top of Gold 1. You're telling me they are taking their R4 4* attack team and beating all these other alliances in that tier with R4/R5 defenders. That's just not happening if they were ever to be matched against one another.
Kabam, you really need to take a hard look at your match making algorithm. Clearly this is only favoring the smaller prestige alliances that happen to be good at war. How does it make that 10481 prestige alliance sitting in Gold 2 feel seeing a 4330 prestige alliance ranked much higher than them.
If a team doesn’t have the roster to compete in against teams with the same War Rating, then their War Rating doesn’t adequately reflect their skill level. I know alliances complained about fighting alliances with large gaps between Prestige and Hero Rating, but that happens in open tournaments.
I just can’t see a 4K-8K Prestige being able to compete unless they are able to flawlessly play against a team with a 10k+ Prestige. The R4 5* to R5 4* defense would be torn apart by most 10K Alliances with little to no effort.
Meanwhile, their R4 5* and R5 4* offense would be up against a much harder climb. If they do win consistently, they obviously deserve to be in Platinum-Gold. However, that argument cannot be made if they are not fighting against their peers in their current bracket.
I wish Kabam would at least comment about what the Developers have to say on this matter. No one is saying these teams shouldn’t be there, but more that the higher HR and Prestige teams don’t seem to be fighting these lower teams. We tend to only see our alliances pitted against really close Prestige and HR matches. It is leading to the perception that these teams are not truly earning their positions during Season game play.
I really hope that Kabam at least speaks up about taking these concerns to the development team and shedding light on what is happening. The game doesn’t need more players becoming disheartened after investing so much time to the game in order to develop their skills and their rosters only to be overstepped by teams that they never have a chance to compete against and a harder schedule due to the matchmaking algorithm.
Anyway, Let me know if you want the video and if it might help us win this battle with Kabam.