**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Options
Comments
Tbh I wonder what’s your intention of giving out one whole t5cc and 25% of a t5cc crystals ? U could had give out 5x25% of a crystal rather . Your intentions are just to keep us out of more r3 and that’s not going to be flavourable to the player base . Plz consider changing them to 5x25% or lose more players .
Thank you
1) They should have given more Awakening Gems - a 6* Awakening Gem Crystal for completion and Generic 6* Awakening for 100% Exploring or even a Generic 5* Awkn for completion and Generic 6* Awakening for 100% Exploring would still be ok.
2) Tier 5 Class Catalyst should have been a Selector crystal or a T5CC for completion & 1 for T5CC for 100% or even just 2 T5CC for 100%, would still be ok.
But seriously Kabam team
@Kabam Miike
@Kabam Zibiit
@Kabam Vydious
@Kabam Lyra
and rest
Summoners have spend a lot of time, efforts and resources in clearing Act 6 and in the end, you come up with such rewards is really very disappointing and demotivating. By overall exploring Act 6 people were hoping they will get to Rank 3 a 6* champ of their choice which would be their first 6* R3, which was the same case with Act5 exploring, for most players their 1st R5 5* was possible only after 100% Act5. But here that choice has gone, as you have left it to Rng. If your plan is to make ppl go for Abyss instead of Act6 for getting 6* R3, then that's even worse coz 99% of the community is not yet prepared for 100% Abyss only YouTubers and whales can complete that.
PS: After what happened to COWhale and his alliance, it seems you are not even interested in having more whales ing. RIP COWhale.
Storymode guaranteed always a safe rankup where special content like lol or abyss gives the top spenders the edge
Now it looks like you can reach nothing without paying huge
Don't get me wrong kabam have to make money and i spend myself fair a bit for some good offers or content where help me progress but act 6 is simply not worth it
I play in a top 30 AQ / Plat 1-2 Alliance where in the moment the only goal is to get some good R3's for prestige to keep up with the other alliances how on earth you can say 6* meta have not arrived??
Sure you can say it affects only the top 1% of players but this is excact the group who are willing to finish act6 (or not)
I love this game and play it for years but at the moment my motivation is gone
Act 6 is challenging but not worth it
Abyss is boring and not skilled based but the only way to progress
AW is fun but rewards lacking
AQ is boring but gives good rewards
Monthly EQ way to easy for players at our level
this game had it ups and downs but was always entertaining and gives you something to focus on but atm we have a standstill and i hope from heart that kabam keep up with the players and make the right decissions based on our feedback
You said the same thing for Variant 4 for those who did not have the roster to complete V4, now same for Act 6 and Abyss is also kinda at the same level as 99% summoners do not have the roster to go for completion. If everything is left at our Leisure at another time( which actually means one will be able to complete it in the next 2-3 years), then what is left in the game? Event quest gets completed within 7 to 10 days every month, AW reward are not that great, AQ is boring, Special quest have not been that great lately. The only thing we can look forward to now is Cavalier difficulty & God knows in how many months that will release....
And to say that we haven't transitioned to 6* champs yet is just flat out wrong. They have to know that, don't they?
This new shift to coldhearted RNG since AOL will lead to players with 3 T5CCs... and no champs to use them on.
Saying it's always been this way is factually untrue at best.
Amazing is definitely not the word to describe these rewards. I was definitely pumped for the final 6.4 and act rewards to come out. Now that they have came out, the only word I can think of to describe them is decent.
Act 4 rewards at the time were really good. U could awaken the 4* u wanted and although there were only 3 t4cc, there were other game modes that gave out t4cc or shards for effort. They were rare but not impossible. Plus act 4 gave us t2a for 1 r4 5* when 5*s were new and rare. A r3 5* at that time was not too common.
Act 5 rewards at the time were also a big step up from act 4 rewards. It brought about 6*s even though they were not wanted at the time. U could also awaken the 5* of your choice with final rewards and pretty r5 a 5* u wanted of your choice.
Act 6 is like the content has improved dramatically, but the rewards are living in the past when it comes from the lack of 6* specific material. Act 6.1 and act 6.2 should be about 5*s and 6* stuff sprinkled in, but 6.3, 6.4, and act rewards should mainly focus on 6* progression. T3as should been introduced enough to start the process with 1 6* r4.
What content will t3as be introduced? Act 7 a year to 2 years from now??? Even if act 7 is introduced in a year, you wont see t3as as a reward until 7.3 or 7.4 which could take another year for kabam to release that. Kabam just released abyss so I don't see them releasing another legend progression event for 2 or 3 years. So it will a year or 2 before u see 6* r4s. A year for the whales through offers and possible gifting event. 2 years for everyone else.
Definite letdown.
This has been some of the hardest content. Much harder than Abyss was and the rewards overall have been a little lacking in my opinion. I will complete the content like always but if anyone was planning on 100% Act 6 or 100% Abyss I would highly recommend the Abyss first. You get more bang for your buck there. Save this for down the road, as an end game player I really don't need anymore r5 5*s as I'm heavily focused on my 6* roster now.
Chapter 4 Completion
1x Tier 5 Basic Catalyst
3x Tier 2 Alpha Catalyst
8000x 6-Star Shards
15,000x 5-Star Shard
10 Cavalier Crystals
1x 5-Star Rank up Gem Crystal (Rank 4 to 5)
2x T5CC Fragment Crystal (Note: This is a Special Crystal that contains 25% of a T5CC, and not the regular Tier 5 Class Catalyst Fragment Crystal)
1,500,000x Gold
Chapter 4 Exploration
1x Tier 5 Class Catalyst Crystal
3x Tier 5 Basic Catalyst
7x Tier 2 Alpha Catalysts
10,000x 6-Star Shards
25,000x 5-Star Shard
1 5-Star Awakening Generic
2x 5-Star Rank up Gem Crystal (Rank 4 to 5)
2,500,000x Gold
Act 6 Completion
1x Tier 5 Class Catalyst Crystal
6x Tier 5 Basic Catalyst
10x Tier 2 Alpha Catalyst
15,000x 6-Star Shards
30,000x 5-Star Shard
1x 6-Star Awakening Gem Crystal
1x 6-Star Rank up Gem Crystal (Rank 1 to 2)
3,000,000x Gold
Act 6 Exploration
2x Tier 5 Class Catalyst Crystal
20,000x 6-Star Shards
3x Tier 6 Basic Catalyst
3x Tier 3 Alpha Catalyst
1x 6-Star Awakening Generic
1x 6-Star Rank up Generic (Rank 1 to 2
2)
5,000,000x Gold
The Act progression makes no sense.
Act 4 you could 5/50 a champ of your choosing with full exploration.
Act 5 you could R5 a champ of your choosing with full exploration AND you also got some AG's along the way.
Act 6 you MIGHT be able to R3 a champ that you DIDN'T choose. Also only a random AG for full exploration is being viewed pretty negatively.
Taking away the players ability to rank a champ of their choosing for finishing an entire act is what appears to be the biggest miss here. The "sense of accomplishment" isn't there when you are given RNG rewards. You could sit on a T5CC and/or a random AG for quite a while with no viable rank up options. Not really satisfying if you ask me.
Say what you want about players that are holding out for God tiers for too long but nobody is ranking or awakening Magneto, Beast, DPX if they have mutant materials for example.
Proposed changes which just about EVERYBODY is agreeing on:
Change the random AG to a generic for full exploration
Add a random AG for Act completion
Add some domination of T5CC for Act completion. Getting zero is pretty heartless.
Add more 6* shards at least enough where you can get 3 for completion and another 3 (or more) for exploration. Whether you think the meta isn't 6* yet you can't possible believe that considering you made 6* gates for 6.2....Taking a month to spin a 6* for people at the end game is kind of ridiculous.
All they really need to do is add random t5 cat and 6* AG crystal to completion and then generic 6* AG and t5 class selector to 100% and it would be fine. Some more sig stones would be nice too.
Completing this content and the possibility of not being able to use any of the rewards to help progress your roster right away is a HUGE miss in motivating/rewarding the players.
Also if the completion in game offer for completing Act 6 is the generic ressources we all want, but hidden behind a huge unit deal, that's going to compound the negative opinion on this whole reward issue. The optics on this whole situation isn't favorable one bit.
Act 5 with 2 t5b that was introduced for act 5 exploration. I will say at this point most had at least 2 5*s at r4 if not 3 to 5. It was the 1st opportunity to move from r4 to r5.
T5cc are not all that common unless you have bought all the offers and competing at a high level in the gifting event. Or if u did abyss.
With act 6 t5cc should have been the 1st place to get them, but it was not completely. Yes for the partial fragments but not whole ones (abyss). Regardless, gonna have to wait for act 7 for t6b and t3a now. If kabam followed the trend of releasing rank up materials, act 6.4 should have introduced t6b and t3a for r4. Neither did abyss.
I personally dont care if they did are or not. I just added them in there as a trend hand been sent. I just want to see more t5cc, 6* ag, and 6* shards.
I do find it unlikely that kabam will change their minds on 6.4 and act rewards.